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how do you.....

08-04-2003, 01:03 PM#46
drezman
ok...here's the entire trigger that i need help with.

Actions: pick every unit in region (playable map area) matching condition (unit type(matching unit) = circleofpower) and do actions:
-add event "unit enters region centered at point(position of picked unit) with size <length of circle> <height of circle>" to trigger 2

and

-Trigger 2-
Events: none
Conditions: ((Region centered at (Position of (Entering unit)) with size (200.00, 200.00)) contains (Random unit from (Units in ( Region centered at (Position of (Entering unit)) with size (200.00, 200.00)) matching ((Unit-type of (Matching unit)) Equal to Footman)))) Equal to True

im making it so when a unit walks over a circle of power it gets removed and the unit gets money.
08-04-2003, 05:36 PM#47
drezman
plz someone help me
08-04-2003, 09:47 PM#48
drezman
c'mon, plz?
08-04-2003, 09:49 PM#49
Pesmerga
You already got your answered answered in your 'AoS-Trigger Help' thread. Im on to you, drezman. . .
08-04-2003, 09:57 PM#50
drezman
i dont have an aos-trigger help page
08-05-2003, 12:10 AM#51
drezman
plz help me find out how to do this one trigger and change it to work with destructables instead of unit groups.

Actions: Pick every unit in unit group units in region Region centered at (Position of
(Entering unit)) with size (200.00, 200.00)) matching ((Unit-type of (Matching unit)) Equal
to circleofpower)))) and do actions:
-Remove picked unit
add <amt of whatever> to player (owner(entering unit)) current gold
08-05-2003, 07:12 AM#52
Pheonix-IV
change it destructable - pick every destructable in region instead
08-05-2003, 02:45 PM#53
drezman
thx, but i still dont no where to find these triggers