ok...here's the entire trigger that i need help with.
Actions: pick every unit in region (playable map area) matching condition (unit type(matching unit) = circleofpower) and do actions:
-add event "unit enters region centered at point(position of picked unit) with size <length of circle> <height of circle>" to trigger 2
and
-Trigger 2-
Events: none
Conditions: ((Region centered at (Position of (Entering unit)) with size (200.00, 200.00)) contains (Random unit from (Units in ( Region centered at (Position of (Entering unit)) with size (200.00, 200.00)) matching ((Unit-type of (Matching unit)) Equal to Footman)))) Equal to True
im making it so when a unit walks over a circle of power it gets removed and the unit gets money. |