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WE Unlimited 2 Released - For version 1.20!

04-16-2004, 11:54 PM#46
FyreDaug
What's gonna happen with 1.15?
04-18-2004, 08:10 PM#47
Mandrilx
the beta patch and WEU are working perfectly with each other as of now for me =)
04-18-2004, 08:14 PM#48
PitzerMike
If updates are necessary there will be updates.
04-19-2004, 02:14 AM#49
The Gearhead
Pitzer, I remain adamant... Is it possible to call any unit stat?

For example... build time?
04-19-2004, 05:47 AM#50
PitzerMike
It's not possible to access any unit stat, I'm afraid.

However it IS possible to change build time. Thererfore you'll need a trigger like this:

E: Unit begins training a unit
C: Unit Type of unit being trained equal to ....
A: Some actions that set the construction progress depending on the variable that represents the build time.
05-02-2004, 05:08 AM#51
Mandrilx
hows it coming? =)
05-02-2004, 06:47 PM#52
PitzerMike
Quote:
Originally Posted by Mandrilx
hows it coming? =)

Well, the basic classes are all finished. The MPQ class and the User Interface are still missing though.
I'll post some more exciting news soon...
05-04-2004, 11:16 PM#53
desmasic
My projects fate depends upon how well the NEW release turns up. And I need it fast, cause I want to release my work and try out the new w3n protection WEU offers in new versions :)

Hopefully, the editor will be compatible with the current version maps..

Can you send me the beta :), I am dying to work on it.. :D
05-05-2004, 06:28 AM#54
PitzerMike
Quote:
Originally Posted by desmasic
Can you send me the beta :), I am dying to work on it.. :D

There is no working beta yet. So ... no, I can't send you the beta.
05-12-2004, 07:42 AM#55
PitzerMike
Here's a update from WEU 1.13/1.14 to 1.15

It provides full compatibility with the latest 1.15 patch and it is also compatible with all your pre-1.15 maps.

1.15 Update

EDIT: instead of the update you'll find a completely new installer via the above link. Simpy uninstall the old WEU and install the new version.
05-12-2004, 07:57 AM#56
AvalonX
Wow, thanks for the update, great work as usual
05-14-2004, 01:28 PM#57
desmasic
Dammit!, I lost this forums link :(

Downloading the update, but I am dying to get my hands on shiny new WU :)

I have heard rumors that it is releasing prob next week :D
05-14-2004, 09:22 PM#58
SrPrez
A little help... I am a bit n00bish with weU (actually very) but I have a map Im working on and its 3.97 mb before I turn on advanced triggers *bnet max size is 4* so when I convert for my much needed triggers the map is to big!!!! You spoke something of "heavy locker" before but I dont know what that is or how to access it. HELP!!! o_O
05-15-2004, 03:06 PM#59
Mandrilx
once u save the map using WEU, it uses compresses the map automatically and makes it ALOT smaller.
05-16-2004, 12:29 PM#60
PitzerMike
Yes, Mandrilx is right. Once you have opened the map in WE and saved it there it will be a lot smaller again.

Regarding HeavyLocker: It's a tool to compress maps but for now there is not up-to-date version of heavy locker out, but you can still try one of the older versions, for me they still work fine.