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You post your spell ideas here, And then I make them (last update: april 11th )

04-11-2004, 02:00 AM#46
Integra Racerz
You think you can make a spell like on d2 for necros bone spear or spirit, that would be kool.
04-11-2004, 04:19 AM#47
Quetz
Quote:
Originally Posted by linkmaster23
That's just a horrid edit of Reincarnation, because it would take FOREVER!
-Linkmaster

I thought it was a good idea.....:(

Just make the 100 to five then, if its really that bad...
04-11-2004, 09:42 PM#48
Vexorian
Quote:
Originally Posted by Integra Racerz
You think you can make a spell like on d2 for necros bone spear or spirit, that would be kool.
Did I mention that I've never played diablo ii?

I just made SamuraiPanda's spell, and updated the caster system to 7.0

Go read the first post.

And anyways, no more ideas?
04-11-2004, 10:07 PM#49
samuraipanda
Quote:
Originally Posted by Lord Vexorian
Did I mention that I've never played diablo ii?

I just made SamuraiPanda's spell, and updated the caster system to 7.0

Go read the first post.

And anyways, no more ideas?
thx alot :D another spell... hmm well make a spell where everybody freeze just like when it laggs xept your hero can walk but cant fight with it... just to make it cooler you can but that they get damage by starfall effect that will do more and more damage as the hero upgrade the ability the time stops longer as well... i would call it timeStop.. the spell works for 5 secs its more like a run away spell kind of thingy..Other spell would be a multi health steal... stealing health from everybody around the hero (xept allies) for a couple of secs...
thx again for the spell (trying it now) :D

the Spell was friggen awsome Fireblade weee and thx for using the panda as the unit :)
04-12-2004, 12:02 AM#50
xicaum
ty vexorian
04-12-2004, 12:33 AM#51
samuraipanda
Forget what i said it doesnt work when i put it on my map :(..its like normaly firestrike then what i saw in the map u made and it says that the firesword trigger is unavaible showing as welll as 22 error..tell me what to do... i get errors in line:look at the pictures.
if u say i didint do as you typed there it must be because u xplained badly
04-12-2004, 07:51 PM#52
Vexorian
Quote:
Originally Posted by samuraipanda
Forget what i said it doesnt work when i put it on my map :(..its like normaly firestrike then what i saw in the map u made and it says that the firesword trigger is unavaible showing as welll as 22 error..tell me what to do... i get errors in line:look at the pictures.
if u say i didint do as you typed there it must be because u xplained badly
1. I removed your attachments because they were in bmp and took way too much space, also I already know what they said anyways.

2. That is why I posted the link to my spell map II , importing your spell needs the caster system implemented well in your map, go to the link in my signature that says caster system, download that map and see the trigger called readme inside that map, if you have more problems, pm me.
04-13-2004, 12:13 AM#53
samuraipanda
frigg...i just cant get the spell to work... anyways... another idea to a spell would be: A hero has it as the final spell...( but it can be upgraded two times) When the hero uses it He will freeze and begin to fly (just hover alittle but it looks like he is flying) Then put the healing effect on him(you know the one that arthas have when he heal u see a bright light on the unit) Just make the light being constantly on him, put as well the angel over his head( the final spell effect that arthas have) make it be with him long as well as the light... now here comes the spell doing thingy; its a tranqulity + Starfall effect... just put away the stars that fall and make it be Fire.. the hero will not heal.. and he will lose mana as he is doing this channel spell..his armor goes down too.....the next time the hero updates the ability the starfall does more damage and the tranq. heals more... This spell would be awsome i think.. (^_^) tell me if you make it or not...just so i can test it..because i cant make it to work on my maps :( btw i would call it AngelFire
04-13-2004, 12:23 AM#54
samuraipanda
YAY i got it to work.....found out what was so damn wrong... =) I copyed the trigger instead of pasting it in custom script code...... o_O
04-15-2004, 01:04 AM#55
Tiki-Shag
Alright been playing with this spell forever.

Shoulder-You target an enemy unit and your hero runs up to it stunning the enemy for 5 seconds and send him flying backwards into other units behind him. The spell damages the unit flying backwards the most and the units he collides into slightly as well.

The Damage to the Flying Backward Unit and the units it hits Increases per level. The length of flying increases per level.

Also could you make the spell able to have 10 levels?
04-18-2004, 03:49 PM#56
samuraipanda
Wow looks like i got a bunch of spell ideas :).. dont worry if you dont wanna make them then dont..

My next idea would be: The Drunken haze bottes flying of the Pandaren brewmaster just like the locust ability xept that it will not do as the locust is doing... then when it has drunken them in the haze they xplode on each of them With the drunken haze status making them burn just like when u mix drunken haze with the firespitt that the Pandaren uses.
Name:Explosive ale

:D

Another idea: Ever played FF7 ?... well there is a summon named Knight of the round.. there comes a bunch of knights hammering on the creatures it has been summon to give a hard time... Now make something like it just that its a buch of dragons that attacks diffrent and the unit is stunned being attackt by this the dragons one by one disappere when the next dragon comes.. Since this sounds like to make the hero overpowerd here comes another idea make it do not much damage but it increase 4 levels and each upgrade makes it better and longer... but the cooldown gets longer as well as the mana cost gets huge..
Name: Legendary Dragons
:D

This will keep u busy for some time i hope :)

SamuraiPanda.
04-24-2004, 11:37 PM#57
Vexorian
I had to stop for a while cause I got to work in some gameplay stuff in VexHA, now I am back to spells, so I will finish some of the ideas that I didn't read and I am accepting good requests again
04-24-2004, 11:52 PM#58
Guest
Lord Vexorian, don't do the Healing Spirits ability, but, can you do this one?

Soul Enrage:

Makes an enemy unit enrage, so it attacks randomly(Can attack and do spells to enemies or allies)(Including Neutral Hostile)(The old player loses the control of the target)

Level 1 - Last 15 seconds.
Level 2 - Last 25 seconds.
Level 3 - Last 35 seconds.
04-25-2004, 07:29 AM#59
Quetz
Not really a spell as I would consider it, more of a system of organizing spells.

Hero has a spellbook - based ability, when opened you see a bunch of dummy abilities, for the sake of this paragraph they'll be called 'turn on aura #'. You hit the dummy spell, the unit gets the aura, only one aura active at any time.

Trying to be brief, sorry if its not descriptive enough.
04-25-2004, 12:19 PM#60
Nemo
can you make a spell like this

Cropse explotion (Ultiamte) (Aura)

when your hero die and has this spell..he explode and dealing a huge AOE Damage..

Nemo