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Gitlich's [WIP] gallery

07-26-2004, 02:39 AM#46
bur
It makes a nice algea effect with those rocks, you should probably use different sunken ruin rocks or/and make them random rotate, cause it looks more natural.
07-26-2004, 02:44 AM#47
Gitlich
Quote:
Originally Posted by bur
It makes a nice algea effect with those rocks, you should probably use different sunken ruin rocks or/and make them random rotate, cause it looks more natural.
i placed random rocks, so there is variation, but i changed all the rocks that are more greysih as i didnt think they fitted in very well, and the big rocks are all rotated at different anges, their just made flat on one axis so they dont stick out too mcuh
07-26-2004, 03:04 AM#48
bur
O i see, how did you change the grayish rocks greenish?
07-26-2004, 03:05 AM#49
Gitlich
Quote:
Originally Posted by bur
O i see, how did you change the grayish rocks greenish?
double click and you can select which variation of the rock doodad you want
07-26-2004, 03:07 AM#50
bur
O I guess I didn't get it, I thought you made the greyish rocks actually look greenish. Not change the variation to the green rocks.
07-26-2004, 06:15 AM#51
Toxicseaweed
interesting cliffs. Don't know if your open to suggest but placing shrubs. BIG SHRUBS would help the overgrown mossy feel. Your building pic is cool big i've never really liked those ashara trees. Anyway funny rock tree idea and good idea for cliffs.
07-26-2004, 11:49 AM#52
Beam
What happened to that temple? I was looking forward to more progress on that.

To crit your bandit town, I think the main problem is he hitching posts. They don't look all that great used as fences. I think you should just stick to using regular fences for fences.

And yeah, I'm back from vacation.
07-28-2004, 07:21 PM#53
Sheep(Wolf2)
Quote:
Originally Posted by Gitlich
it still need crits, well ideas to be more specific, it hasnt got a floor yet :\ . i thought about useing a recoulered naga circle, untill i realised the damn thing was sqaure. dose anyone know of anything that could be used to make a big stone (thin) circle that i dont have to have a very low z value on, or the graphics go all blured at low angles?

[edit] well this is the best attempt (and so far the 2nd :\ ) ive had at doing a road over the cliffs to the tempal

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I know this is a late by alot but I just thought of something you could use that is circular. I believe in the models section is a dragon circle or something like that you might be able to use (that is if you're still working on this).
Attached Images
File type: jpgSkeleBandit.jpg (13.7 KB)
08-07-2004, 05:49 AM#54
Gitlich
better or worse with the dirt (please ignore, the torches on the canopy, i couldnt be bothered to deleat them)?

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Attached Images
File type: pngOnslaught.png (7.1 KB)
08-08-2004, 11:51 AM#55
Gitlich
something new

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Attached Images
File type: jpghjm87wbfy5zrpj5c0dc2.jpg (650.0 KB)
08-08-2004, 12:21 PM#56
Necron.
man.. your imagination really makes you a great terrainer, i bet i coulnt do half of the things you'v already done ;) great job
08-14-2004, 06:38 AM#57
Gitlich
i might as well link to this here. most of my time on WE has been spent on my NE shroom garden. up for download here
a wwork largly inspirered by Terainner666's mapal mist forest map
08-14-2004, 04:05 PM#58
terrainer666
nice to see im insiring someone :)...heel git that shot "something new" looks very natural, nice wrk
08-14-2004, 05:27 PM#59
BaronVonShnider
Great work on your terrain--- And on the second page or something, I saw those spiky wooden pillars and those spikes sticking from the bottom--- Did the person who posted those make them? I would love to use that (Understood if you don't want to give it out), it just looks so cool :>
08-14-2004, 07:03 PM#60
Pyrokinesis
Quote:
Originally Posted by BaronVonShnider
Great work on your terrain--- And on the second page or something, I saw those spiky wooden pillars and those spikes sticking from the bottom--- Did the person who posted those make them? I would love to use that (Understood if you don't want to give it out), it just looks so cool :>

I remember seein that wall (the spiky wooden pillars) in DL section a long while ago, made by Tha CHump I think.