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Tft We Faq (30/01/04)

01-01-2004, 10:30 AM#61
Krakou
Use this Loadingscreen.mdx, he is linked to blp files.
01-19-2004, 11:00 PM#62
Lost_ally
What if I want my hero max set to level 300???
Does that mean i will have to type the hero xp gaind integer 300 times??
i will really appreciate it if someone answers this for me!
01-19-2004, 11:35 PM#63
Pheonix-IV
just remove the integer "0"

on the note of the loading screen, theres a loading screen floating about somewhere that uses a 1024 x 1024 .blp that in total is just 140 kb.
01-19-2004, 11:42 PM#64
Lost_ally
ok ty!

Im going to go do that now!

Another question:

I know this is probably answered somewhere else but......

Can someone tell me how to import songs into a game?

I want to put a final fantsy X song into an opening cenematic for my RPG i am making.Can someone please tell me a way to do this! thanx in advance!

And dataangel (or anyone else), how do you delete the starting points? The way you put it earlier I didnt understand....emote_sweat

Also.....
Is there a way to make the camera view in WE extend so i can see further in cinematics i m making????
01-20-2004, 12:35 AM#65
Dark Alucard
go to the sound editor, (after you import) right click your song and click use as music, then make a trigger,

Event - whatever you want

Conditions - NONE

action - Play music [your song here]
Action - wait (how long song is)
action - run trigger = trig 2 (trigger below)


trig 2

Event - none (it is started through triggers

conditions - none

event - reset music (or something along those lines

Note** this system will only play the song once, if you remove the second trigger and the 2nd and 3rd actions of the 1st it will play continuously untill stopped
01-20-2004, 03:53 AM#66
Lost_ally
Thanks but...i need to know how to import the songs first,lol thanks tho.

So if anyone can tell me how to import music please and what programs to use.

Thak you!
01-24-2004, 05:54 PM#67
SCVirus
Quote:
Originally posted by Lost_ally
Thanks but...i need to know how to import the songs first,lol thanks tho.

So if anyone can tell me how to import music please and what programs to use.

Thak you!

just use winmpq and place them in the file.
01-26-2004, 04:21 AM#68
Lost_ally
winmpq? what is that stand foremote_confused Sry if i sound noobish:ggani:
01-26-2004, 04:49 AM#69
Pheonix-IV
****ing moron SC, you dont use WinMPQ for anything anymore, import sounds with the import manager u NOOB. :nono: i hate people telling other people to use WinMPQ or hack the MPQ files to do stuff that TFT WE can do with no trouble.
01-26-2004, 01:14 PM#70
Lost_ally
Ok...Sheesh:////
01-27-2004, 03:27 AM#71
Mechanical Fail
oink.
02-08-2004, 01:23 PM#72
johnfn
Im not sure if this is the right place to put this or not... but for the life of me i could not figure i out (when i was a n00b :ggani: )... Here is a quick and easy way to count kills for anyone:

A unit owned by (some player) dies


set player_kills[(player number of(owner of(killing unit)))] = player_kills[(player number of(owner of(killing unit)))] + 1


easy as that.
note that player_kills is an integer array.

p.s. please dont flame if this is the wrong place to put this.
02-09-2004, 03:31 PM#73
Lost_ally
Okk i have another question.....how do u get custom loading screen pics and minimap icons????
02-21-2004, 11:59 AM#74
Anitarf
Quote:
Originally posted by Silver_Lynx
Could anyone help me find a way to give gold to Players based on anything (enemies only) they kill.

Thanks

That would be done with a trigger at initialisation that does "action - player-turn gives bounty on for player" (the turn player flag on/off action); when the units owned by the selected player die, the owner of killing units will receive the bounty (gold). This only applies if the unit killed is an enemy of the killing unit.
03-27-2004, 12:46 PM#75
y03chs475
Can anyone please give me a list of FT-only functions because I don't want to use FT functions? The WE refuses to let me save in .w3m and I don't know what triggers are causing this. I have no triggers with sub-functions or trigger comments, nothing obviously FT.