| 09-20-2003, 11:53 PM | #61 |
*kicks 35263526 tru the door* Well that is that :P j/k I just tested your map Sweet5...and I'm not sure I like it :P Yes i can be done, but damn, it looks STUPID. The archer RUNS tru the air, while the dragon flaps away beneath it :P hehe Good try though |
| 09-21-2003, 12:15 AM | #62 |
Damn that's very cool! Goodjob guys, this is a post this site is about. This is very cool! |
| 09-21-2003, 12:44 AM | #63 |
thx guys : ) just got back my mom made me clean my room : ( anyway i kno the archer looks a lil weird but best i could do without skinning actually i might be able to stop the running hmm i'll brb |
| 09-21-2003, 12:45 AM | #64 |
I put the dragon riding into my rpg and it seriuously kicks *** Teamed it up with a 3rd peron camera and keybaord movements and its really kool |
| 09-21-2003, 01:37 AM | #65 |
well i coundnt stop the walking and i coudlnt make it into a spell i dunno if any of u out there can but u r welcome to try i maily want it to be a spell where the archer has ability call dragon then dragon come it mounts then hieght gose up to 190 then u lose ability call dragon and get abilty get off dragon. then when u get off u kill last created speical effect and lower height to 0 again but i cant do it u guys can try if u want |
| 09-21-2003, 01:44 AM | #66 |
How im doing it is not a spell but could be mad einto one Make a dummy unit thats fills the place of the unit you want to mount, only difernce is its a flyer and the hieght, switch them and put the original unit into a place where players cant see it. Then switch back to dismount |
| 09-21-2003, 01:47 AM | #67 | |
Quote:
There isn't a real dragon-riding model for the black dragon. The Hipporider and the Hippo are 2 different models. 1 curious thing though, is that the rider (which is part of the model) on the hippo rider doesn't do anything either, if you look closely, you can see the hippo is spitting the arrow. Lay-zee blizzard. |
| 09-21-2003, 01:54 AM | #68 |
hey high incarnate can i play ur map i wanna check it out meet me in channle ice blood or just post map here |
| 09-21-2003, 02:03 AM | #69 |
Ill realease a small demo in a few hours, it needs a bit of tweaking |
| 09-21-2003, 02:05 AM | #70 |
aww common host a private game a bnet fer me i wanna see the dragon in action! |
| 09-21-2003, 03:30 AM | #71 |
This isnt my RPG but it has the dragon flying in it so enjoy Instructions - Move Sylannas to the circle of power to mount Fly with arrow keys |
| 09-21-2003, 04:20 AM | #72 |
Works, but the original is still better. She isn't flying...she is running in mid air... Not too cool. I'd say, let the dragon do the fighting for the hero, and he/she can lay back and have a fag :) |
| 09-21-2003, 05:25 AM | #73 |
Heres a edited version, attaching the rider instead of the dragon, i agree with Zac, looks better |
| 09-21-2003, 10:06 AM | #74 |
Hey all, srry for not replying earlier, but I have to say it: Great job! But I have a little idea... if you use an unit that is already floating, you could attach the dragon on it... let's say a Banshee, Shade or a Sorceress.... they have no "walk" animation, thus making it more realistic. I havent tried this myself yet, cause Im here at school, but maybe one of you guys try it out. Maybe it works. |
| 09-21-2003, 10:19 AM | #75 |
this Idea may cause total lagging on something like B.Net but it worked 4 me, u could create 2 units at the same flying height and trigger it like: Events\Conditions...........Blah, Blah w\e Actions: Move (rider) to position of (mount) instantly* *use offset, towards facing of mount to move rider:bgrun: :D just an idea......... |
