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WIP tree village

01-29-2004, 01:05 AM#61
Aznwhore
last time i checked, u cant walk on a structure...lol :ggani:
01-29-2004, 01:10 AM#62
Murcielago)
Quote:
Originally posted by Aznwhore
last time i checked, u cant walk on a structure...lol :ggani:


lol thats funny tru but i was talking about a table model (and yes it does work) if ya want ill post a screen shot)
01-29-2004, 01:12 AM#63
Beam
Well if all else fails you can always use invisible platforms.
01-29-2004, 02:25 AM#64
Beam
Still going up. This is taking such a damn long time. I can't see where the hell I'm placing the doodads, so I have to copy paste the entire tree and some reference doodads and put the doodads on elsewhere, and then I gotta copy paste the doodads I just placed and guess where they should go, then raise the bastards up to the right level and check if they're in the right spot. And if they're not I gotta move em, which brings em back down and then I gotta raise em AGAIN... Ahhh!!!

But it's worth it. I like the idea of using the barrels as posts. Way cooler looking than the table legs.
01-29-2004, 05:06 AM#65
<?>
Everything is great, but how you want to do all of this walkable?
01-29-2004, 08:13 AM#66
Pheonix-IV
Quote:
Originally posted by Beam
Still going up. This is taking such a damn long time. I can't see where the hell I'm placing the doodads, so I have to copy paste the entire tree and some reference doodads and put the doodads on elsewhere, and then I gotta copy paste the doodads I just placed and guess where they should go, then raise the bastards up to the right level and check if they're in the right spot. And if they're not I gotta move em, which brings em back down and then I gotta raise em AGAIN... Ahhh!!!

But it's worth it. I like the idea of using the barrels as posts. Way cooler looking than the table legs.


heh heh heh heh heh, beam is discovering the wonders of tree villages and steps :ggani: :ggani:

Quote:
Everything is great, but how you want to do all of this walkable?


You notice in the last screenshot that there are 2 "levels" aka, a table above another one, simply because of that, this terrain IS NOT PLAYABLE, as WCIII DOES NOT SUPPORT MULTI-LEVELLING, so basically, you cant make it walkable, this terrain is to look at only.
01-29-2004, 11:50 AM#67
Aznwhore
THE PHEONIX FINALLY MAKES AN APPEARANCE AND TALKS!
01-29-2004, 07:26 PM#68
Murcielago)
this is going to be sooo cool when its finished....mybe you can get someone to make a cinimatic for you......those barrals look awsome :D :D :D
01-29-2004, 09:55 PM#69
Aznwhore
what pathing map did u use for dat?
whenever i try to move the table, it moves too far away... emote_confused
01-29-2004, 10:09 PM#70
Murcielago)
mushrooms:D
01-29-2004, 10:10 PM#71
Aznwhore
i wuz right...
how did phoenix make those tables w/o legs though?
r they really structures?
01-29-2004, 10:11 PM#72
Murcielago)
no thats a model without the legs
01-29-2004, 10:28 PM#73
Aznwhore
this is what i'm up to so far...i just started 20 min ago....

<EDIT by Iron_Ian: Screenshot removed as requested by Beam>
01-29-2004, 11:19 PM#74
Toxicseaweed
you could make it a single player map...... Then just use waygates and turn off pathing maps? nah, though Murcielago) will you post a screenshot and a map that lets you do what you say you can do?
01-29-2004, 11:21 PM#75
Aznwhore
i give up.... as soon as i finished it, i tried copying it... the stairs just go bak to the bottom....i give... :(