| 10-26-2004, 08:48 PM | #61 | |
Quote:
|
| 10-26-2004, 08:50 PM | #62 |
Ahh okay, whats your screen name, I'll make an account on Europe and we'll chat. Sorry I can't get MSN. :\ |
| 10-26-2004, 08:54 PM | #63 | |
Quote:
|
| 10-26-2004, 08:55 PM | #64 |
Okay, I'm on. I'll whisper you. My name is BladeOfIllidan7 |
| 10-27-2004, 12:14 PM | #65 |
Cool, anyway I play on European srvr as wel with name Darkoll Wolfgrim (its my wow nick) Are mur'gul just slaves under naga control? Oh, ok, I thought they were older race than the normal murlocs ^_^ Good idea to add murlocs! I Like them too, yay! The underwater city is actually pretty easy to make! I've seen one picture as well about an underwater city in the terrain gallery! Just make there alot of heavy blue fog and bue sky maybe (or no sky) and corals and other underwater stuff like fishies by raising them upper in the editor. Or simply make new custom unit from vulture, name it fish and look like fish ^_^ so it will swim around in the water! I Can't wait to see it! |
| 10-27-2004, 12:41 PM | #66 |
Guys, I have a good idea: Make big inventory, i mean, http://www.wc3sear.ch/?p=Spells&ID=368 it's fantastic for a RPG map. Check it out! |
| 10-27-2004, 01:25 PM | #67 |
Of course include that, its must to every RPG like this! Well, at least a stash. |
| 10-27-2004, 01:27 PM | #68 |
What are you working on guys? |
| 10-27-2004, 03:46 PM | #69 |
Hello, I'm in a WoW project also with Draenei's and KingGigli. Item system is really complicated in multimap RP/+G in Wc3. I myself still can't think anythink new about the item system. The last thing I did, is using stash like Draenei's said. Maybe we can help each other or something? |
| 10-27-2004, 06:36 PM | #70 | |
Quote:
Should be cool to integrate it in our RPG. |
| 10-27-2004, 07:50 PM | #71 | |
Yeah guys, nice ideas. There's a simple way to do the item system with triggers, Just give each weapon, armor, etc a value and say that only 1 of each item with said value can be equipped. Very enlightening conversation slith... Quote:
What country you guys in? You post when I'm at school at slith went to bed at 5:00 pm here... EDIT: And my real life friend agreed to write some quests for our project. Have to teach him some Warcraft lore though... |
| 10-27-2004, 07:56 PM | #72 |
put me up for modding taurens only, PM if you want a tauren model ![]() |
| 10-28-2004, 12:46 AM | #73 |
I pmed you. There aren't many tauren models so extras will be needed. I did some concept art, but I don't have scanning software. Shame, it was a really nice concept of a Naga Soulrazor, the stealth lvl2 for the naga race. Might need a modeller for it. Update: New Jobs: Bounty Hunter Farmer New Mastery: Vodoo Divine Magic Antimage Classes: Tide Striker (Naga lvl 1 stealth) Soulrazor (Naga lvl 2 stealth) Knife of Aszhara (Naga lvl 3 stealth) Rogue (Night Elf stealth lvl 1) Shadowblade (Night Elf lvl 2 stealth) Warden (Night Elf level 3 stealth) Bandit (Human lvl 1 stealth) Rogue (Human lvl 2 stealth) Assasin (Human lvl 3 stealth) Apprentice (Human lvl 1 Arcane) Wizard (Human lvl 2 Arcane) Archmage (Human lvl 3 Arcane) That's it for now. |
| 10-28-2004, 01:06 AM | #74 | |
Quote:
If you need those, you should download Taz's Imagica RPG in maps.worldofwar.net. I use his trigger in the project. It's quite complicated, I need almost a whole week to figure out his triggers. Btw, what I mean with item system is... Sure we can't go into the wilderness with only 6 free item slot, even we have a stash in the town, still... not enough. How do we collect herbs or mine ores if almost all of item slots are already occupied with weapon/s and armors? o_O |
| 10-28-2004, 01:11 AM | #75 |
Okay, thanx, but if its zipped I can't dl it. Somethings weird with my comp that won't let me dl zip files. |
