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UMSWE 4.0

10-15-2003, 02:06 PM#76
PitzerMike
In fact these are only 3 things that need that patch.

If you can't remember them I'll repeat them for you: Midi Support, Multicliffs and (changing buff tooltips and icons). I'll change that for buff icons and tooltips by including an external buff editor though.

So there will remain Midi Support and Multicliffs. I don't think it's too difficult to keep in mind these two features...
10-15-2003, 02:16 PM#77
ancientblade
Or just make multiple Versions like UMSWE has too. One without such additions workin on bnet and one requireing the patch only working for singleplayer. I think this would be the best solution.
10-15-2003, 04:03 PM#78
PitzerMike
actually there are different versions.
They're just in the same exe but you can change the settings via the Editor Settings tab
10-17-2003, 03:27 AM#79
Eul
Why didn't you fix ResearchUberTip limit in the Ability Editor? This is the most annoying part about the original WE, and you didn't even fix it. =(
10-17-2003, 07:09 PM#80
Starcraftfreak
We can't fix these limits. It's at Blizzard to fix these.
10-18-2003, 12:26 AM#81
Pheonix-IV
i still wanna know why my sunken ruins cliffs are red and show up as red on the minimap
10-18-2003, 08:33 PM#82
Starcraftfreak
Install the hotfix.
10-24-2003, 05:04 AM#83
J-Spencer
is it possible to set movemnet speed over 400?, if so tell me how
10-24-2003, 07:45 PM#84
Voi
I read very fast throught all replies, I dont think this bug is written before:

When I use the pirate in the WE it works and look very cool, it is named Paladin and the real Paladin has "Paladin Paladin Paladin Paladin". When I use the Pirate in the game it has the normal Paladin icon. I have installed hotfix and I play all units version.
10-25-2003, 03:38 PM#85
[CL]Shadow
Can any say me all paths for the secret Units/Buttons?
10-28-2003, 09:09 PM#86
|)@rk-Revenant
Wow! Nice job on this! Really helps me, so I can have some more maps going on my way. This will really help The Vaultâ„¢ (check my sig with the link) with the participant's work. You guys did a good job.

Note: How could you take an entire 61 days?
10-29-2003, 07:09 PM#87
Starcraftfreak
Quote:
Originally posted by |)@rk-Revenant
How could you take an entire 61 days?
I guess you are referring to my statement that we worked two months on it. I think you can guess how this was meant.
10-30-2003, 11:07 AM#88
Voi
I have some abilty changing suggestions for next UMSWE version...

1. Make it possible to add negative values in the ability stats and increase maximum cooldown/maximum duration time.

2. Add a buff editor (I like the new effect editor :D ).
10-30-2003, 06:36 PM#89
Starcraftfreak
I think there will be a buff editor. About the negative values I can only tell you that you can enable them in the options menu of the WE. If you still can't set certain fields to negative values, then we can't fix that.
10-30-2003, 06:58 PM#90
Voi
Ok, thx, I made abilities by changing slk-files before but when it came in the WE I started make it there (easier and faster) but there was only 2 probs with the new editor, I couldnt make negative values...

:D

Edit: Where, I can't find it in game play constants, if it is there, what is it called?