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Wrath of the Trolls

09-03-2003, 08:25 PM#91
RebelHero
Here is the Hero Selection for the heroes. I only have the Pirate island and Pirate hero selection locations finished. Rest is still under construction. All Pirate Heroes are finished 2.
09-03-2003, 08:27 PM#92
RebelHero
And final, the shoreline of the Pirate Island. Containing bushes and trees.
09-04-2003, 02:00 AM#93
Sypher
Why is can't we have more then one person per jol3?
09-04-2003, 05:31 AM#94
Scrub
We can have more then one person doing a job, but we have to communicate with eachother to make sure we dont do the job. And when I finish my maps, I'd like to send them to a person who is good with terrain to look it over and tell me what they think.

I got not so bad news and good news. The not so bad news is that im taking another class after school so I wont have much time now, but the reasons thats not so bad is it realy wont cut into my WoT time. Now for the good news, I might learn how to make models in that class and I also might learn some skinning. Even though we already have a skinner. But we do need someone to make models, so if I learn soon enough I can do that
unless someone else better comes along.
09-04-2003, 06:20 AM#95
king_bahamut
I have a recolor skin of the Shadow Hunter in green. I plan on recoloring all the Island trolls to green. I'm pretty new at the mpq thing so I havent seen if it works yet. It you want it and the others I make just ask.
09-04-2003, 09:27 AM#96
king_bahamut
Well, for some reason he shows up in the map editor but not in game. Well at least it works for that.
09-04-2003, 09:42 AM#97
king_bahamut
Here is what he looks like next to the other head hunters. He is a darker green than the forest trolls so I will end up lightening them up a little.
09-04-2003, 01:41 PM#98
RebelHero
Just to finish the campaign faster (doesnt mean it has to be faster) it might be helpfull if 2 maps are in construction. Of course the plot of the first map should continue in the second map. So more than one terrainer can be helpfull and 2nd skinner.. etc. And if you agree I like to apply for terrainer.. :P
09-04-2003, 04:09 PM#99
RebelHero
Here is my first skin. Its basically a recolor. But hey... It's a start... :)
09-04-2003, 04:11 PM#100
RebelHero
And an ingame picture
09-04-2003, 05:52 PM#101
Sypher
Re-colors, and? PSP, like 2 min, not even.
09-04-2003, 09:12 PM#102
RebelHero
:( As I said.. its a START... Its my first skin. I'll make better ones... this is just the beginning
09-05-2003, 01:19 AM#103
Scrub
I dont think the reskin was all that bad. It wasnt a huge redo but what you did change looked rather realistic.

For the turtle rider how about this. the turtle its self is a seige unit like the naga turtle, but it can be riden by a troll. Once a troll is on it, it becomes a heavy melee unit. For an added bonus you could switch from seige mode to melee mode too.
09-05-2003, 07:37 AM#104
Mr.SèlfDéstrùct
well don't you think we need a "big" storyline ?? those are good ideas but before posting units we should design some races, a story, protagonists ecc ecc

and i think we need a site too !!
is there the wrath of the trolls forum ?
09-06-2003, 01:07 AM#105
Scrub
Have you seen the story line yet? I think the more epic and meaningful we can get it the better, has long has we steer clear of the whole end of the world thing, I think thats corney unless its done right. A web page would help or a forum that we could only see. we could make a web page that only we have the adress for and once we get further along we could release the page for it (we could do it on geocities or something like that). We could also look into getting hosted but I dont think we have enough solid stuff yet to do it. We need to focus and finish certain aspects of WoT like the story, then what we are aiming for, then some unit and idea concepts then adventaly a tech tree, then we need to start building it all.