| 09-14-2002, 09:32 PM | #91 |
As to ask when is the release date? I'd like to use these models in my current map (Not the one I pmed you about that is gonna be done before I start work on that one)> |
| 09-15-2002, 01:22 AM | #92 |
Guest | Ok.. small update, the paladin. Sorry for attaching the img, but my boomspeed account got disabled :(. Just look at my signature... Whats that X all about? It could atleast said "img not found" or something...:p The head needs to get inflated (bigger), but sadly there wasnt alot of verts to work with.. Weaaddar: Soon? Im not quite sure.. Im aiming for sunday night or maybe monday... |
| 09-15-2002, 08:36 AM | #93 | |
Guest | Quote:
its nice... but yes... head is kinda weird :) |
| 09-15-2002, 09:53 AM | #94 |
is the shield like upside down? the head looks like it will work with the right adjustment |
| 09-15-2002, 02:07 PM | #95 |
Guest | Id be damned.. The shield IS up-side-down..! I didn't do that.. Did I? Oh, well ;) Its fixed easy... |
| 09-17-2002, 07:32 AM | #96 |
what model is the paly based on? and how where u able to move the shield around? |
| 09-17-2002, 02:29 PM | #97 |
Guest | ice: 1. Footman 2. I dunno.. :) I guess I imputed some X:es and some Y:s wrong. :p It looks stupid, IMO... Ill change it back. |
| 09-22-2002, 04:35 PM | #98 |
Guest | Any progress Korgath? |
| 09-22-2002, 08:10 PM | #99 |
Guest | "Brave, brave Sir Garrick, Sir Garrick led the way. Brave, brave Sir Garrick, Sir Garrick ran away." -Guess what game, what character and what 'unit happening' triggering the song/sound! Sorry, nothing wrong with your nick, just got me.. nostalgic :p. No new screenies as of now, but Ill work on it during the week alot. |
| 09-23-2002, 08:58 PM | #100 |
Garrick the bard's morale failure sound from the original Baldur's Gate! Great game; I love that sound too. Sadly, somehow I can't install the game anymore. I think accidentally my cd (cd 1) got scratched, though I always take great care of my cd's. *Sniffle. Sob* Cyber_Bruno |
| 09-23-2002, 09:05 PM | #101 |
baldurs gate is coming to wc3... kinda :P *points at bottom of his sig* |
| 10-05-2002, 03:37 PM | #102 |
Guest | Are thease skins still Alive? |
| 10-05-2002, 06:25 PM | #103 |
Guest | Yup. Im just too lazy to post updates ^^. The skins/models are nearly done, but I been buzy with school and stuff.. Soon ![]() |
| 10-06-2002, 01:18 PM | #104 |
Guest | I was doing triggers for my own Diablo thing, for the necromancer and I managed to give him Golems (Replaced Water Elemental Spell, only one summonable at a time no coutdown) and each skill point put in Dark Ritual (unsummon) improved the Skeletons he summoned, To Frost Skeleton then Burning Dead, then Horror(they had countdown timers) and When you press Hold Position on the necromancer it changes what type of skeleton he summons like Skeleton Marksman instead of Frost Skeletons. Necromancer spells: Summon Clay/Iron/Fire Golem, Raise Skeleton Warrior/Archer, Animate Dead, Skeleton Mastery, Cripple I still have the map if you want to impove Stuff, I think it would be useful to you trigger wise. |
| 10-07-2002, 11:28 PM | #105 |
can u post it so we can all have a look see? ![]() |
