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Epic Open Rpg

12-14-2003, 08:01 PM#91
Dosho
Well...I hope those units aren't beta.;)

On second thought, I'd rather helpd a fledgling project than put it down, so I will help any way possible. I can do triggers and unit/spell/doodad/etc editing.
12-14-2003, 08:13 PM#92
Hige
you can do spells on Epsilon version when i post it today you can do all the spells or edit what you want but could i request of you not mess with the these spells... Tiger Frenzy,Summon Kera, and Poison Arrows and ill post it in a while just let me do sum stuff 8)) oh the map i posted before isnt the real map just map to do units and stuff
12-15-2003, 06:14 AM#93
Hige
Hey LordJambo if u read this i need you to do a recolor of the priestess of the moon icon to make it a orange tiger (enabled and disabled) i need this ASAP you can take your time on the other icons - thankz :D
12-15-2003, 04:55 PM#94
Dosho
Alright, whenever you're ready, email me this "Epsilon" Version or post it here...I'm eager to get some editing in while I wait for my project's terrainer to finish his map...
12-15-2003, 05:02 PM#95
Rat Snitch
Quote:
Originally posted by ShadowFury-X
Yea rat you could do spelling due to new races have very bad spelling, it does have a cartoonish to it how? any way i am gonna post another Epsilon of the units again today :D

Yea sure but how am I supposed to do the spelling when you have all the material to project?..like most of it. But Cartoonish look is okay, it fits your crazy project hahha. Go ahead, just post. I'm watchin' :ggani:
12-15-2003, 10:08 PM#96
ColdRocker
Ive got the sword for you here. Just to clear things up you wanted me to use the sword that rat posted before right?????
12-15-2003, 10:13 PM#97
ColdRocker
Heres the disbtn

The other ones are gonna take a little more time to do as there is a bit of melding to include.
12-16-2003, 12:22 AM#98
MMad
Quote:
another reminder those units r more like Epsilon stages than beta


Just FYI guys: a beta version of a game is when pretty much all of the features are included and all that's left is fixing bugs, balancing, adding content (i.e. graphic effects, sounds, levels, whatever), nothing major is added or changed.

The alpha stage comes before the beta stage and it's when you have something working that you can actually run and show interested parties like investors and the press and stuff like that. Things usually change a lot during the alpha stage, engine revisions or changes are common, as are major revisions of the design documents. An engine demo with placeholder content would be an alpha.

The pre-alpha stage is when prouction has started but there is nothing that can actually be run that resembles the final product in anyway. You might have models and an engine but no code, for example. Before this comes the conceptual planning stages, where you decide what the game is going to be like. It looks like your project is still seriously lacking any kind of plan about what it wants to be, so trying to get an alpha out without a clear idea of what you're aiming for would probably be folly.

Just my two cents.
12-16-2003, 02:00 AM#99
Dosho
Not to rush you guys, but when am I gonna get this Epsilon version? I think you'll be quite pleased with some spells I thought up.
12-16-2003, 02:45 AM#100
Hige
heres the version as requested :D
Edit : here is a skin made by AJ that we will use in the project Zoom (requires log in)
12-16-2003, 03:51 AM#101
AlasdairJC
I'm getting an error trying to open it.
12-16-2003, 09:04 PM#102
ColdRocker
Heres the other 2 u requested

Edit- Ive just seen the updated version of the tiger archer should i add the black stripes to the icon??
12-16-2003, 09:07 PM#103
AlasdairJC
You should redo that icon, no offense, but it looks nothing like the tigris. First, it needs to have fur, not skin, second, you need to have the white parts white rather than white pink, and she needs a black button nose with a line between it and her black lips, so she is like a tiger. Also, she needs stripes. If you can only do recolours, recolour the Priestess of the Moon icon. It'll be easier.
12-16-2003, 09:39 PM#104
AlasdairJC
Here's a better Tigris I've made:
12-16-2003, 11:28 PM#105
Dosho
Hmm...Shadowfury did you "protect" the epsilon units map?

When I try to open it, the editor says that level info is invalid or missing.