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Taking spell requests again (Completed Spells count = 11)

08-12-2004, 12:15 AM#91
wiseone
How bout this one:

Name: "Dark Army" or "Army of Ghosts" (i havent decided on a name)

Description: An aura that is active for X seconds and gives nearby troops dark powers.

By dark powers I mean: bloodlust ,endurance aura buff, devotion aura buff, and berserk.

I think it would be good for a campaign I am making, but I cant make spells, just an Idea. Good luck with your spells.
08-12-2004, 12:33 AM#92
High Loremaster
I would like an ability that destroys one item that the target is carrying, but I want it to only destroy "mundane" items. EX: There are items like halberds, hand weapons, spears, light armor, etc. The spell should not destroy these, but will destroy items like Enchanted Shields, or Swords of Power. I would like it to be called Vaul's Unmaking.
08-12-2004, 01:20 AM#93
MurderMan
Quote:
Originally Posted by High Loremaster
I would like an ability that destroys one item that the target is carrying, but I want it to only destroy "mundane" items. EX: There are items like halberds, hand weapons, spears, light armor, etc. The spell should not destroy these, but will destroy items like Enchanted Shields, or Swords of Power. I would like it to be called Vaul's Unmaking.

wow that sounds like a harsh spell... seriously harsh...
if it destroys the item that must suck b/c the item can never be brought back... u sure u wana do that? on any hero/unit that is an evil spell to have castable...

that would really piss me off if something did something like that to 1 of my really good items...

but i guess this is spell request so you're free to ask for w/e kind of spell u want

------------------------------------------------------------------------------------------------------

k now for my spell,

(by the way, long time no see vexorian)

how about a spell that makes an infernal rain down, and then smaller balls of fire fall down from the explosion of the first infernal falling and from those smaller weaker infernals spawn.
detail: infernal crashes infernal spawns and makes smaller infernal rocks fall from the rubble of the explosion and make smaller infernal units spawn from those rocks(the explosions from all rocks do damage, and burn damage per second)
and when the summoned infernals die they turn into rocks and shoot up into the sky

Spell Name: Hell Rock

That should provide u with a NICE challenging spell
<--burn baby burn lol
08-12-2004, 01:31 AM#94
bur
Quote:
Originally Posted by High Loremaster
I would like an ability that destroys one item that the target is carrying, but I want it to only destroy "mundane" items. EX: There are items like halberds, hand weapons, spears, light armor, etc. The spell should not destroy these, but will destroy items like Enchanted Shields, or Swords of Power. I would like it to be called Vaul's Unmaking.
In order for vexorian to make a spell like that, he'd have to have like all the items so are you gonna give him the items and tell him which are not to be destroyed and stuff?
08-12-2004, 03:59 PM#95
CrystalFlame
since my ff7 cds arnt working i cant get you a etter descript of the spell so i need one caled clacier. it starts snowing really hard and creates snow or ice terrain in the currnet camera, a glacier comes creating terrain deformation, when the glaier comes everyone still fights but dont do any dmge or the all pause. it slows all enemy units it hit nad does arounf 300 damage, this is an ultimate. if the units are puaed could you make some camera movements?
08-13-2004, 07:47 AM#96
wilbo
Quote:
Originally Posted by Lord Vexorian
wilbo, I fixed Titillating Delusions. It is at the same place it was before

ok, thank you very much.
08-13-2004, 09:11 AM#97
Bulletcatcher
Here are a few more or less interesting ones I'm thinking about using...

Blade of Disaster: Sweeps a finger of death lightning effect across a cone-shaped area in front of the caster, centered on the targetted spot. For example, if the caster (z) targets any point along the 'i' line, all units within the x,y,z triangle are damaged. The \ and / lines are the starting and ending positions of the finger of death beam.

Six levels, angle between start and end position of the beam is 15 degrees / level.

Code:
      x   i   y
       \  i  /
        \ i /
         \i/
          z

Fire God Descent: An activated ability that works like immolation, draining mana until deactivated or it runs out. One effect is much like the 'blaze' spell from diablo 2 which I believe you already did - it causes the ground to burst into flame when the caster passes. It also acts like a more powerful immolation with a larger area, and will destroy trees near the caster. Also, if the caster runs out of mana to keep the spell up, a huge flame strike-type spell is cast on his position, while he dies. One level, it's sort of an ultimate.
08-13-2004, 09:33 AM#98
TheReaper
Can i ask for a spell too please ^_^ .
Ok, i would realy like a spell, well for a blademaster, that like moves him to the target realy fast (or just blinks) and deals a cryticle damage, cast range 400, and each lvl the cryticle strike is more powerfull :god_help_us:

Thx in advance
08-13-2004, 01:29 PM#99
Aiursrage2k
Spell: Gameover
Description:
This spell is used, you guessed it, when the player recives game-over in the campaign. What happens is the whole world and by that I mean the users current screen is folded in half, use some terrain deformations and faded out to red.
08-14-2004, 06:22 PM#100
Milkman
Lord Vexorian: What bur said is entirely correct, thats the pattern i want them to move in:
Code:
    /-------\
   /           \
x               y
   \           /
    \-------/
Like a halfcircle. And as the amount of missiles increase, the new ones make wider arcs. I want the missiles to move, like a missile. Hovering at the height of a footmen or less. And they are supposed to float. No arcing up and down.

Hope i clearified.
08-14-2004, 07:46 PM#101
kevogod
Confusion
AoE spell that causes enemy units (non-heroes) to redirect their attacks to random nearby creeps and heroes. Each level increases range and duration.

Soul Search
Moves the hero almost instantly to the location of the nearest enemy hero. Each level decreases the range that you appear away from them with shorter cooldowns but higher mana cost. A problem you may run into would be that you could find yourself stuck in the trees if there is a range that you appear away from them. (Not teleport but that cool animation that you have given the blademaster in some spell where it streaks)

Pitch Black
Destroys the vision of enemy units and buildings for a set duration (less on heroes) and blacks out the minimap. Level 1 would have a range of 2000 with Level 3 covering the entire map. Casting this spell should not cause enemy units to auto-target you. It would be almost the same as the Optical Flare spell you made except that it would be AoE.

Nocturnal (Passive)
The hero gains bonuses only during the nighttime hours. These would stack meaning if you get Level 2 you also have Level 1.
Level 1: Adds 10% evasion.
Level 2: Adds 10% chance to critical for 2.5 times damage.
Level 3: Adds 10% chance to stun enemy unit. (ranged)
Level 4: Adds permanent invisibility.
08-15-2004, 07:22 AM#102
wilbo
[quote=kevogod]Confusion
AoE spell that causes enemy units (non-heroes) to redirect their attacks to random nearby creeps and heroes. Each level increases range and duration.

see "rage" on the dl page
08-15-2004, 05:52 PM#103
CrystalFlame
i also need a magic missle like from bauldars gate. the missles shold come out like this t=target m=missle c=caster


m t m
m m
m m
m m
m m
c

ok well actually more of a circcle
2 missles lvl 1 5 lvl 2 8 lvl 3.
they shoeld each do 30 points.
i think the missles are pink so recolor he farie dragons missles or just make a medium sized mystical glowing orb.

edit:the circle doesnt seem to want to show, so ill just take a quik shot of it.
08-15-2004, 07:22 PM#104
bur
Quote:
Originally Posted by CrystalFlame
i also need a magic missle like from bauldars gate. the missles shold come out like this t=target m=missle c=caster

Code:
                                   m  t m 
                                 m         m
                               m            m
                                 m        m
                                    m   m
                                       c
ok well actually more of a circcle
2 missles lvl 1 5 lvl 2 8 lvl 3.
they shoeld each do 30 points.
i think the missles are pink so recolor he farie dragons missles or just make a medium sized mystical glowing orb.

edit:the circle doesnt seem to want to show, so ill just take a quik shot of it.
That is exactly what milkman asked...
08-24-2004, 03:08 PM#105
Vexorian
For anyone that thinks this thread was death, yes you are right, I decided to stop making requested spells till I can use the patch 1.17 retail. Closed till that day