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The Horde in Northrend campaing, ppl needed.

02-15-2003, 10:02 PM#91
wilbo
the utilities required may change more then the maps... I have almost finished the 1st mission. The few simple things that have not been finsihed include:

- I made a moving troll priest who sells you a potion unfortuantly when you're hero is close you have complete control of not only wat he is selling but also where he moves!!!

- None of the cinematics are done. And I have no voice acteur though I will get them AFTER the cinematics are done.

- The ghouls turn out giving you too much bounty so that by the time you reach the merchant you have 475/500 gold. This means each ghoul needs to give 20 and not 25.

I can't think of anything else at the moment but there isn't really anything anything that needs doing. number 1 and 3 will take 3 secs to correct but the cinematics may take a while.
02-15-2003, 11:02 PM#92
bproman
This wouldnt soulve the priest problem but it might help
Give him the wander ability that critters have then he walk around and also in the middle of a command it might just stop moving or go a different direction. also make sure it cant attck so u cant use it to help u attack
02-16-2003, 04:59 AM#93
wilbo
I am plannig that as the 2nd level includes an expansion hero and that working on the same project for too long gets boring I am going to finish the 1st lvl and then wait for the expansion. This will kill both birds with the same stone. In the mean time i have a basic multiplayer lvl planned...

I think it will be a VH sorta map, where you have a new thing added called "stamina". If you are a human you lose 1 "stamina" every minute of day and 2 every minute of night. "stamina" will of course be a real and as it decreases so will your speed as a way of showing that your char is getting tired. Vampire are the opposite from hunters and tend to collapse if left in the sun to long (-2 every minute in day). Being attack will also decrease stamina...

The idea behind the "stamina" was to make player owned units sleep at night. there will be a leader borde showing "stamina". If you run out then your hero appear to die but lie on the ground not decaying. Of course I CAN'T use any of the normal hero models as they don't have a "corps". Zs will appear showing that you are not dead... but the exuse for losing stamina when attack is that after to much pain you collapse.

If an enemy walks on you when you are asleep or unconsious then you will be "finished off" basicly you will die instantly so have a good sleep before fighting. The idea is if possible to have other ppl watch you and guard you. for this reason you will not die instantly, giving the guard a chance to get rid of the person.

I also had the idea of adding several moves activated with ESC that are select but chat messages (-whatever) these would decrease stamina and do various thing like change it to day if you were hunter. This however i do not belive will ever be done as it woul take a lot of work.

The final idea is to have Vampire turnig into bats (small ballck gargoyles).