| 09-06-2003, 02:12 AM | #106 |
Oh boyohboyohboyohboy am I interested. Wrath of the trolls....hmmmm.......Maybe, the evil trolls go to Kalimdor, but when the good trolls get there, they're dead, but they have to fight still. |
| 09-06-2003, 07:56 AM | #107 | |
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NO...in most campaigns(RoK cough) the god damn people always goes to kalimdor which i think is sick as its a damn boring place which only has a few old purple skinned dummies, and some ugly bullshit men. We should not, no, never even think of going to Kalimdor:nono: anyway, i just thought of a end game heavy mean unit type thing(like Tauren, Frostwyrm, Chimara sort of thing) Name: Brute Misc: hmm i think this one might be a little bit hard to make a just a skin for as it will be a rather big unit, also i can't think of any unit in the game which has an attack animation that even looks a little bit like what i thought this mite have :bgrun:, also i haven't quite decided what race this thing should be, either a Ogre or a very big Troll Notes: a very tall/big unit that hurls big boulders at enemy units which deals area of effect damage. Abilities: Perfect Hit: target flying unit falls to the ground for a few seconds and is stunned. i'm not quite sure about this unit but like you said, we're just brainstorming right? |
| 09-06-2003, 08:00 AM | #108 | |
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i'd think it better if it was ridden by a goblin as in warcraft II these guys we're filled with goblins inside them so goblins already make sense if they're with them. |
| 09-06-2003, 07:55 PM | #109 |
The thing with goblins is we can't have too many goblins, we can have some but has Ni said this isnt Wrath of the Goblins. We need to start coming up with troll units. I think we should work on the story though. If we could finsh out story and have everyone agree on it then we could start building units off of that. I agree with not going to kalmidor though. It is kinda borning and I think itd be better to go somewhere snowy if we stray too far from their homeland. I'll look at what we got so far in the way of a story then I'll work on making a final draft that we can all agree on. After that we can start thinking of units that tie in with the story and can think out all the missions and cinematics too. |
| 09-06-2003, 09:38 PM | #110 |
I'm sorry for being away for so long time again, nice to see that everyone has been keeping thread alive, but I'm beginning to wonder if I should still be the leader of this project, when I am so buzzy with other things all the time, plz tell me what you think. Also I'm not interested in letting the trolls travell to Kalimdor, at least not this time, as Sen'jin said all campaign go here, so it's becoming like a deja vue, but maybe stranglethorn. I'd also like to put some more depth into the main charachters so it won't just be like in RoK where it was all like "they are our enemies! let's kill 'em!" Id like stuff like psycic breakdowns, tradegies, sad memories etc. but I'm not very good at this stuff. |
| 09-06-2003, 10:13 PM | #111 |
I agree with your points on the story and stuf. I think your doing fine has a project leader though, But if you want put me in charge of terrain and put Sen'jin in charge of concepts, and everyone else in charge of what they are doing for the project and you can just be like the final guy. |
| 09-07-2003, 07:23 AM | #112 |
Yeah, good point Sen'Jin. Although Kalimdor's been done a lot before, maybe they could make a pass through the Echo Isles, see some forest trolls? Just a thought. |
| 09-07-2003, 08:23 AM | #113 |
well, maybe they could go a totally new place;) , we know that the world of warcraft can't possibly have been totally explored everywhere, so what if they come to some new place?, i think some kind of underworld, where they meet up with some weird beings which attack them from trespassing in there sacred home, like some kind of fanatical people. any critics or comments on this suggestion??? |
| 09-07-2003, 08:25 AM | #114 | |
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see some forest trolls? haven't you read the damn thread!?:bangH: ?! THEY ARE THE FOREST TROLLS FOR GODS SAKE!, that is just plain stupidness:nono: |
| 09-07-2003, 05:06 PM | #115 | |
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I like the idea but it eithor make for a whole lot of new moddeling and skinning or we'd have to put a race like the draenei in it and explain how they came over 1000s of years ago with the orcs has their slaves or something like that. |
| 09-07-2003, 07:21 PM | #116 |
well, they needn't be a new race, they could be a tribe of humans or very very strange dwarves or something else, if you know Mordheim(which you probably don't) i'm thinking like which hunters, fanatics, zealots and all that crap, kill all that is strange, weird, or doesn't look like us:D |
| 09-08-2003, 06:20 AM | #117 |
Omg you guys, it's gone. The skin I did, the side storyline I was writing... All I'm gona say is don't smoke when your case is open. And when it catches fire, don't throw your new cell on the floor and go on a l3lind rampage throw out your house. |
| 09-08-2003, 10:19 PM | #118 | |
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... ... ... Well, I hope you can recreate it in some way. I think we should stick to the current end of the story line and then make a sequel if people like it, else it will just become too much work, but if you insist in making more chapters we can sure do. We still need more unit ideas, now for air units, we already have one in the stolen Flying Maschines, but please be realistic with the spells and abilities. |
| 09-08-2003, 10:49 PM | #119 | |
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I just think we need a side story, and we need to be realistic with ideas for unit. |
| 09-09-2003, 12:52 AM | #120 |
Sorry, I didn't mean forest trolls, I meant the trolls from wc3 in the horde, the headhunters and batriders and witch doctors and all them, I meant they see them. Or, once again, I could be pushing myself into complete idiocy again. And shut up, Sen'Jin. |
