| 06-18-2004, 01:49 AM | #106 | |
Quote:
The coms already hunt you down... |
| 06-18-2004, 02:07 AM | #107 |
This way they will always do it instead of doing it most of the time. I once had 2 comps actually engage in a duel...time for me to creep in peace. |
| 06-18-2004, 01:01 PM | #108 |
Then again, I don't know what the hell makes the creeps hunt you down with the comps, even when I test them in my computer they don't seem to be doing that. There is still that critical error?, Is it still related to duels? There is a way to get gold without dying, join a duel And dying is not the way into geting gold cause the gold you get depends on the quality of your kills and the time you survived. Feedback of the fel beasts is an orb of mana burn actually, I would go to change the disabled icon soon. Random events actually happen, likelly a titan would appear or a neutral hero, killing them would give major bounty and an artifact, more events are going to be added too. I don't know what to do with the mech warrior's ultimate, the cone shaped skill of my spell map is actually used in my map for the ranger (now it is called arrow storm) , I think I will make the rockets homing Anyways thanks a lot for your feedback people, I'd like some events suggestions, probably the bounty thing but I dunno, anyways I don't want events that need to be announced, nor events that completelly distract you from the main arena gameplay, that's why I don't like dataangel's arena #_# Edit: no gem of true seeing is going to be added, even so more heroes will have a way of geting invisible, you'll have to use items like the dust of appearance or sentry wards or wand of shadowsight to prevent them fooling you, or get a hero with a reveal skill in your team. I heard of a 1.15 bug that makes fountains more powerful probably that is going to give me probles. I think I would replace the fountains with something ... |
| 06-18-2004, 01:33 PM | #109 |
Posting so you know it I really need to find the cause of the crash. Please if you experience it, I'll need to know : If there where computer players. : How many teams : which heroes : the current level of your hero : the remaining game time |
| 06-18-2004, 02:00 PM | #110 |
I'll go and test for that glitch for you and some specifics, but from what I do know:
I will play the game a pay close attention to the time, events, levels, and Heroes\unit involved and then return here with the information. |
| 06-18-2004, 02:02 PM | #111 |
If it has a freeze before, I am now sure it has nothing to do with execute func, probably it is the ai bug that caused the crash with the duels, sometimes happening when it is not duel. Edit: about the black titan not appearing, it is really weird, since its model is not imported #| |
| 06-18-2004, 02:46 PM | #112 |
Alright, I have more specific information about a recent crash:
Also, I have a few more problems for you:
|
| 06-18-2004, 03:01 PM | #113 |
I am going to do some changes to the burning mage I am going to change brilliance with an aura that shall improve the fire elementals, and make flamestrike heal them. Probably will make the fire elementals melee or give them a phoenix fire kind ability instead of permanent immolation. I am still thinking about that. Edit: A witch doctor?, You mean shadow hunter, right? If you just killed that hero, and the crash was caused after the dead, then the chances are that it is caused by the AI bug probably. The AI bug happens when the map tries to buy an item for a neutral passive hero, I thought it could only happen on duel moments, but it probably happens sometimes too. edit II: did the shadow hunter die close to a marketplace? |
| 06-18-2004, 03:32 PM | #114 |
No, it wasn't near any neutral building whatsoever. Could it be the way you hid the triggers? [edit] - Chain Burning does not work right. It doesn't do damage and only bounces sometimes. |
| 06-18-2004, 03:44 PM | #115 | |
Quote:
and my obfuscation doesn't change function names |
| 06-18-2004, 10:57 PM | #116 |
Version 0.503 Code:
0.503: (small emergency update)
- Hopefully fixed a random crash.
- Optimized some of the functions and removed some that aren't being used.
- Intelligence will increase 1 armor and 1 damage of summons per 3 intelligence points above
15, it was 1 armor/damage per 2 intelligence points above 15 before, This means summons in
general were nerfed.
- Fixed a bug that made Black Titan invisible.
- Now, If someone kills all the chaos images, the death would count.
- My Bad, accidentally left silly debugging messages in the Summon Template, please ignore
messages like "scale == 0.678"Link is at first post |
| 06-20-2004, 12:09 AM | #117 |
I tested this version and I did not recieve the crash bug. However, I did notice the new Beastmaster and a few bugs. Here we go again with the list of glitches\balance problems. Also, I have a new replay that showcases the evil-cheapness of com huuntings, fountains of health, and, the much more rare then before, mass-level up on death problem. This can be found at the bottom of my post:
Replay That Shows the Evil Cheapness of On Death Level Ups, Fountains of Health, and Com Huntings!
The attached replay showcases several good examples of coms hunting you relentlessly, creep|com bashes, massive on-death level ups and the massive cheaposity of the Archmage who took on all of this and still won. Please observe this replay so that you can truely see what it is I'm complaing about when I say these things. I said things during the game to point out various things. Hopefully, this will appear on the replay. ~Shimrra |
| 06-20-2004, 07:56 AM | #118 |
Well, I gotta say with 6 humans and 6 computers this game was loads of fun. The madness of the many summoned units from Warlocks matched against a Ranger with 4 Boots of Quel'Thalas and Arrow Storm is a nice thing to watch. On to the important stuff. Got a fatal error (oh no!). It occured when I killed off a hero creep with Arrow Storm. I think it crashes whenever you kill a creep that's a hero. That seems to be the case anyhow. Also, I'm the only one so far to fill out the survey on the status of .503. Come on guys, I wanna see what everyone else thinks. |
| 06-20-2004, 08:39 AM | #119 |
Alright, after tonight, I have forced a Fatal Error three times. That's three. So for sure now, it crashes when one of those really powerful neutral hostile heroes dies. Good night ^_^ |
| 06-21-2004, 10:27 PM | #120 |
I accidentally left the beastmaster before finishing / nerfing him, sorry (was testing a trigger enhanced stampede) Edit: It is fun how death missiles can be incredibly imbalanced in sometimes and not working at all in others, I really have to do something about that Shimrra: thanks for the replay 1)ragonspawn : thanks for the crash report Edit II: didn't change anything from the item chances since the first beta, so there is no reason of set items not appearing besides the fact that creeps no longer have a big range of movement |
