| 02-26-2004, 12:39 PM | #121 |
well... actually there was need to make that retardet orc face... i didnt get the impression at all that you looked over the thread, you just looked at the skills. (wich is fine) btw, you didnt even look thatta good, becouse naishas ultimate has no movement speed decrease://// <--(there it is again!) you also didnt look at gameplay type, i think. you are talking about shitloads of archers pinning 'them' down? this will be an eos game dude.... no shitloads of archers pinning anybudy down. BUT, thnx for the compliments! it is always nice to hear from someone that you did a good job at something! :D and klamux, i'll be testing those maps in a jiffy... but first i'm going to browse the concept art forums for a while, wich is my home ^^.. |
| 02-26-2004, 12:56 PM | #122 |
Thanks for helping me out with the retard face:D I hope my maps will be good. |
| 02-26-2004, 01:36 PM | #123 |
a job well done.... the poison knife ability seems to be in perfect working order, so naisha is now done as well... as for aphrodite, we did encounter some minor errors. charm works good, props on that one. we really dont get the entangling roots thing, whats with that? is it a healing spell that damages enemies? in that case it's good... but i just dont get it ://// <--(^ ^) and seduce is still castable on allies, wich should not be possible. good job dude, again... cant think of anything to do for you right now but to smoothe the skills you allready made, but as soon as we encounter some errors againm in hero making, we'll post a q here ^^~! |
| 02-26-2004, 01:41 PM | #124 |
Thanks.:gsmile: That entangling roots thig is passion. I can change the art if you want it, but because I was just making the spell work. The seduce spell is fixed in about 1 minute. |
| 02-26-2004, 01:46 PM | #125 |
its okay, you can leave the arts to us ^^, i allready have a very clear picture of how i'm going to make aphrodites arts. (for example, teleport with resurrection art (the angel with the sword?) that one fits so nicely.... ^^)) |
| 02-27-2004, 10:03 AM | #126 |
Erwtie is gone for the weekend, so ill take over this thread. I'm creating the last (easy) hero's as we speak. After i made those heroes, we'll import your heroes... and the map will be near completion :D |
| 02-27-2004, 05:04 PM | #127 |
I need to adjust something in the map, so you can't just copy and paste. So if you give me the map, I can make sure the heros will work properly. |
| 02-29-2004, 08:28 AM | #128 |
sry fer the spamm but we have to keep this thread alive! (vig0r speaking here 2 lazy 2 logg erwtie off :bgrun: ) I have a little problem with the naga ranger.... The thing is, she has a summon, that can level up, so its a hero. The only problem with summoned heroes is: when they die, their portret keeps floatin' around in the top screen, marking that they are dead and u should revive them at your altar..... Does somwhone now how to erase such a ''dead'' portret? Thx in advance... :D |
| 02-29-2004, 09:06 AM | #129 |
I will check it out. As for Wave of Terror, I think I now have a method to select all units hit by the wave! It will be ready pretty soon.8)) Maby it will work if you remove the hero from the game when it dies. |
| 02-29-2004, 11:59 AM | #130 |
sw33t and l33t! :D ill try to make a lil trigger with removing him out the game when he dies... I might need a little help here.... New problem: We wanted to make a negative heal that deals damage to enemy units, u know... common.. for some reason i cant fill in negative numbers..... i changed the targets already so that cant be the problem. Somwhone help me here? |
| 02-29-2004, 12:45 PM | #131 |
If you are trying to make something like passion, check my posted map. It is impossible to fill in negative numbers in the normal WE, but maby you can do it with a downloadable editor somwhere on the site.(can't remember the name) Else: Why don't you base it of a damage spell? |
| 02-29-2004, 07:10 PM | #132 |
err... dear brother, just ude holy light maybeemote_confused LOL... and i heard there should be a switch somehwere in w-e or in some menu that you can flip, allowing egative numbers. |
| 03-01-2004, 07:48 AM | #133 |
Ill look for that switch.. if we can fill in negative numbers that cud solve many of our problems.... As for the naga witch thingy's ultimate, maybe we can make it a passive skill? A passive increase range? Its not as leet as farshot arrows but... |
| 03-01-2004, 03:21 PM | #134 |
I have found the switch. Its in the preferences menu. If I had known this sooner it would have saved me a lot of work:( |
| 03-01-2004, 06:07 PM | #135 | |
i found the switch as well... ^^~! we made some good heros today, untriggerred... and we have encountered two skills that require some triggering. the first is the sommoned hero pet that was mentioned before, i assume the trigger fior this is quite simple, but i (erwtenpeller, i dont know if im on my account or vig0rs but w/e) have no idea how to fix that so plz some tips or something.... the second is a passive that will serve as an ultimate, that permanently increases attack range... anyone know how to make that? ... Quote:
|
