| 04-30-2004, 01:29 AM | #121 |
doomsberg here's a WIP metroid skin, i just wanna see a ss of it |
| 04-30-2004, 02:42 AM | #122 |
Wait who is doomsberg???? I need more skins i can make give me the new unwraps. Can i see my skin on the model??? o and btw I bought milkshake so Im learning to can model and animate better. |
| 04-30-2004, 10:49 AM | #123 |
start skinning this, if you wanna see your skin on model, tell anarkisthedark, hes the one for that Edit: wrong one, not home right now...i'll post later |
| 04-30-2004, 01:25 PM | #124 |
My final exams is coming up been studying hard no new updates sry. |
| 05-01-2004, 12:49 AM | #125 |
azn want me to do the terraining or wat???? i can start that once i get the completed tiles. as for the triggers i'll put them up when i can i had to remake them since it crashed about halfway through finishing..... good thing i saved! |
| 05-01-2004, 01:01 AM | #126 |
goody, lets see, sorata, send him your tilesets, he might be able to use them |
| 05-01-2004, 01:04 AM | #127 |
i just downloaded the test map i see u mainly have the base triggers i'll do all the camera lock and keyboard lock if u want??? ok kool i'll do it i'll send the map back up with the stuffs added |
| 05-01-2004, 01:06 AM | #128 |
kk...what keyboard lock though? i got the jump spell, if i can find it, i'll upload it soon |
| 05-01-2004, 01:43 AM | #129 |
All right here's the camera locked to samus at the side IMPORTANT: i can use any camera angle that u want: the reason the camera moves if u scroll is because some wierd thing with the editor so it locked at that exact spot... but waeva i'll fix that remember i did this in 5 min. i think this is it tell me if the map doesn't ahve the new trigger in it |
| 05-01-2004, 03:51 AM | #130 |
Tiles for ya viking! =) I made them in a higher resolution, feel free to convert to TGA and reduce size for me. all of them besides the first are cliff-sides. |
| 05-01-2004, 05:22 AM | #131 |
aznwhore i though u post a new uv map thingy??? O and Sorata Arisugawa are u using opacity to make those skins??? They look awsome cant wait too see them ingame. |
| 05-01-2004, 11:51 AM | #132 |
damn!!! man those r awsome!!!!!!!!!!!!!! can't wait to use them...... but there thumbnails i can't dl or anything if i can use them now give me dl link if not tell me and i've never used new tiles before so if i need a way to chanbge the reamianing plz give me instructions |
| 05-01-2004, 09:34 PM | #133 | |
Quote:
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| 05-01-2004, 10:44 PM | #134 |
ummmmmmmmmmmm ya i can get that far but wat does that do, do i import it or wat and if i import it do i just take away the beginning part plz tell me wat to do i've never done this before |
| 05-01-2004, 11:00 PM | #135 |
Hi, i've just finished putting on the skin and viewing it. Im attaching the .mdz and .blp files so you can give them a try and see what you think. I still have the .max file etc. so i will edit it according to your wish. But u's can remake the skin because i don't skin. Ive changed the uvw slightly but its pretty much the same. On the two curved side bits is now merged into one. So both side parts are on the top side part of the picture. Hope you understand what I'm getting at. Anyway here they are... The Clouds file is for the particle system, so you need it. AS you will most likely know, just htrow them in your map and give them the correct directory. Enjoy. P.S. if any of you's here would like to help me at all with my Modern Warfare total conversion, just go to Campaign Team Discussion, and look for 'Modern Warfare' Discussion. |
