| 04-19-2008, 04:25 PM | #1 |
I'm using group separation for ground units as a method to space out swarms of units. The problem I'm having is when a unit dies, its corpse starts sliding around because its Group Separation isn't turned off when it dies. Is there any way to disable it? |
| 04-19-2008, 07:57 PM | #2 |
Uhh, check when a unit is selected, and if it is dead, remove it from the current selection? Or when a unit dies, give it locust? (If you can give dead units locust, that is) |
| 04-19-2008, 08:04 PM | #3 | |
Quote:
He's talking about how flying units spread out when bunched together. If your map has no way to revive units, replace the corpse with a different unit. (One that won't move) |
| 04-19-2008, 08:08 PM | #4 |
Oh, woops. Sorry then. |
| 04-20-2008, 03:46 AM | #5 |
make unit explode on death... |
