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Carring stuff from one mission to teh next...

01-20-2003, 02:51 PM#1
Guest
Sup?

Aight, here's my problem. I'm designing an rpg with a friend, and we've decided that we're gonna break it up into seperate maps like a campagne.

Anyway, he tells me we'll need to do stuff with game cache's to get the hero to enter the next mission with his level ups and his items. I was wondering if anyone could give me any pointers, as I have yet to even mess with the cache triggers...
01-20-2003, 03:11 PM#2
Krakou
The answer is here just a few topics under.