| 01-20-2003, 02:51 PM | #1 |
Guest | Sup? Aight, here's my problem. I'm designing an rpg with a friend, and we've decided that we're gonna break it up into seperate maps like a campagne. Anyway, he tells me we'll need to do stuff with game cache's to get the hero to enter the next mission with his level ups and his items. I was wondering if anyone could give me any pointers, as I have yet to even mess with the cache triggers... |
| 01-20-2003, 03:11 PM | #2 |
The answer is here just a few topics under. |
