Looks like blizz doesn't want to document all the things they do to us:
- SetUnitX/Y no longer crash outside of bounds.
- UNIT_STATE_LIFE < 1.0 event now triggers after (PLAYER_)UNIT_EVENT_DEATH also, none of those events is able to detect buffs.
- Special Effect natives no longer need .mdl in their paths to work, looks like .mdx works as well, haven't tested without extension. |