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Transforming buildings to units

04-28-2008, 11:30 PM#1
Belphegor666
Any idea how to do a transform a unit to a building but allow it to transfer its hp and ability to move. My case: Spirit Lodge-> Kodo beast.

I tried using Destroyer form (on a spirit lodge) through it transforming building to a unit but it doesn't work, newly formed unit (Kodo beast) can't move (actually you can't order it to move; in my case I gave her ability to construct buildings so ordering it to construct a unit made it move).
04-28-2008, 11:49 PM#2
Gorman
Try using the way that NE ancients can transform into walking trees ;-)
04-29-2008, 01:33 AM#3
Joker
Not possible, you're gonna have to replace the structure with a unit.
04-29-2008, 05:09 AM#4
rulerofiron99
If you want to have a building moving with a set pathmap, I don't think it's possible without triggers.

If you do it without a pathmap, it's quite possible to just have a random building moving without any abilities, but no shadows.
04-29-2008, 05:14 AM#5
DioD
your buildings must have some move speed, stationed units cant ever move.
04-29-2008, 08:55 AM#6
Pyrogasm
I would try using Chaos to morph the units.
04-29-2008, 02:21 PM#7
rulerofiron99
And remember to increase the min/max building speeds in Gameplay Constants.
04-29-2008, 10:50 PM#8
Belphegor666
Quote:
Originally Posted by rulerofiron99
If you want to have a building moving with a set pathmap, I don't think it's possible without triggers.

If you do it without a pathmap, it's quite possible to just have a random building moving without any abilities, but no shadows.
You mean as in buildings pathmap?

Chaos morph sounds as most affordable method for what i want it to do. But why and to what should I change the max/min movement speed.
05-02-2008, 05:19 AM#9
chobibo
try upgrading the building to a unit.