| 04-30-2008, 07:34 PM | #1 |
Okay this is pretty much my first model, which is an edit of the MalFurion model. It crashes the game, and doesn't show correctly in WE. (It is actually 2 models, the unit and its portrait) It was made with Magos' editor. I removed a couple of geosets, and made a new sequence (See below). For the portrait, I added a background from the original portrait, using a tutorial which came with the program (hero glow) and added a new camera. Anyway, the sequence. It is a exact copy of Walk, except it has 0 movespeed. I named it Spell Channel for now, as I want it to be shown during a sliding trigger (i.ei the unit is moved X units every X seconds). There's some problems though: In WE, in the preview, it shows as an unanimated model, but with dust and spell particles. Obviously I haven't seen it ingame cause it crashes. This is what info I can provide. I don't know if the sequence caused it, so that's why I'm asking. To sum it up: I need help making the model NOT crash the game. And I need the sequence to work. PS: Unless the problem is simple enough for me to solve (I hope you can explain) I have another model with the same sequence (copy of walk) that will need fixing. Ty. |
| 06-06-2008, 07:05 PM | #2 |
2 months and no replies? :( |
