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Probaly a n00b question !!!

01-20-2003, 05:15 PM#1
Guest
Hi, this is propably a n00b question, but you got to start somwhere :)

I am making a TD map, and have a slow tower that can be upgraded to a frost tower, now here's my problem: The slow works just fine, but when upgraded to frost i set the abillities to frost breath, freezing breath, and i HAVE marked the upgrade as resaerched in the upgrade properties. The upgraded tower don't slow, it slows with slow poison as the slow tower but not frost.

This is what I think is mystrius also, why does it keep using the slow poison abillitie from the slow tower, when its not even listed in the abillities for the frost tower!? weird.

I looked at some other maps, and I can't figure out what i'm doing wrong!?

Got any ideas?!
01-20-2003, 06:08 PM#2
Jeltz
Strange, the new building keeps the upgrades of the original building. I have never heard of this before.
01-20-2003, 06:25 PM#3
Guest
i also never heard it
make sure the tower has the frost abilits under "abilites" AND "upgrades used"
if this doesnt help, make a trigger that replaces the slow tower, with a frosttower after upgrading. (make a "dummy"-tower that looks like frosttower, no abilities, the slow thingy upgrades to that and then the trigger replaces the towers and the player will never knew..)
01-21-2003, 11:57 AM#4
Guest
Thnx for the quick reply.

I will try using triggers as you suggest!
01-25-2003, 03:00 PM#5
Guest
Hi again.

I did the triggers but i think i might be doing somthing wrong

I got it workin. And when i save and test the map its working just fine.

After testing the map, the trigger does not work anymore!!?

i used these:

Events:
Unit - A unit owned by Player 1 (Red) Finishes an upgrade

Conditions:
(Unit-Type of (Triggering unit)) Equal to Slow Tower (***)

Actions:
Unit - Replace (Triggering unit) with a Frost Tower using The new uni'ts default life and mana

The part with (***) is the part that "resets" itself, after testing i don't get it?!

-fleXmac
01-25-2003, 03:19 PM#6
Guest
only thing i can think of is that you used the "test map" thingy in the editer.. this has always given me problems so i never use it.
01-25-2003, 03:31 PM#7
Guest
so it's not the triggers? just a lame bug in the editor?

-fleXmac
01-25-2003, 03:43 PM#8
Guest
think so...
its alot easier to just make your map, save it, and then open up war3 and play it there.
01-25-2003, 03:54 PM#9
Guest
ok, thnx :)

-fleXmac
01-26-2003, 01:45 PM#10
Guest
Nope does not work still..

I savede the map yesterday (witout plying it) and when i loaded the map into the editor today, it still resets the trigger..

Is there another way to do this? so this doesen't happen?

-fleXmac
01-26-2003, 06:06 PM#11
Guest
Please, does anyone know another way to do this?

to make this post simple:

What should i do to replace a decoy tower with a frost tower after beeing upgraded from slow tower

slow --> decoy --> TRIGGER --> frost tower!

-fleXmac