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Ability issued order Destroyer Form won't work for Neutral units.

05-10-2008, 02:41 PM#1
Neversleeping
On a certain point in my trigger I want an Obsidian Statue to use Destroyer Form. This does not happen if the unit is neutral. I figured that neutral units do not have gold/food, so I reduced these to 0. Still nothing. I've also tried to --> Add ability Destroyer Form before the issued order, but this doesn't seem to work either.

Is there ANY way to get a Neutral Hostile unit to use Destroyer Form, or must I trigger my way around it somehow?

Thanks for all help.
05-10-2008, 03:56 PM#2
Vexorian
hmnn, do you really need Destroyer Form though? can't you just use some morph ability like medivh's crow form?
05-10-2008, 04:01 PM#3
moyack
Do the neutral units have the destroyer upgrade??
05-10-2008, 04:22 PM#4
Neversleeping
Quote:
Originally Posted by Vexorian
hmnn, do you really need Destroyer Form though? can't you just use some morph ability like medivh's crow form?

And play the crumbling animation with a special effect instead? Will that work or look good?
05-10-2008, 04:28 PM#5
Vexorian
I have no idea.

Did you check out for upgrades like moyack said?
05-10-2008, 05:03 PM#6
Neversleeping
I don't think you can manipulate upgrades for Neutral at all. Shouldn't there be a "Requires upgrade: TRUE" or something easy somewhere
05-10-2008, 05:17 PM#7
moyack
My suggestion is to make a copy of this ability without the upgrade requirement.
05-10-2008, 05:17 PM#8
TheSecretArts
Quote:
Originally Posted by Neversleeping
I don't think you can manipulate upgrades for Neutral at all. Shouldn't there be a "Requires upgrade: TRUE" or something easy somewhere
of course you can. Naga are technically neutral.
05-10-2008, 05:31 PM#9
Neversleeping
No, not with the normal tools. The list under scenario->upgrades displays only players 1 through 12, not neutrals.

Any Ideas?
05-11-2008, 12:38 AM#10
DioD
use trigger editor may be?
05-11-2008, 12:47 AM#11
Vexorian
That is a lame limitation with map settings. Anyways, you can use a trigger at map initialization to do the research for Neutral hostile.
05-11-2008, 01:16 AM#12
Neversleeping
It finally works. Thanks a lot everyone.

Although that may not be my last question.