| 05-11-2008, 05:52 PM | #1 |
Hi ! I'm currently working on a map and I have to do the attributes and their bonuses . Some attributes would be : --From Warcraft III : *Strength *Agility *Intelligence These are classic. Now the custom ones : *Endurance (Increases your Hp by x per point ) *Spirit (Increases your Mp by y per point) For both I'll use blade.dk's Set unit's max state System. The harder ones : *Charisma (Increases the attack and defense pets - some summoned units ) *Stamina (Increases the Hp of ur pets - some summoned units) Now i wanna know some ideas about making the bonuses for : Charisma and Stamina . I accept any ideas . And if someone can tell me about a type of shield that absorbs damage and i can detect its life / max life , it can be destroyed with triggers ...I really need this so Please tell me . Thank you ! |
| 05-11-2008, 06:04 PM | #2 |
Attack - Attack bonus tome. Stamina - use the functions for setting max HP/mana. I see no problem there. Defense will need to use BonusMod. Earth-Fury submitted a very neat implementation of that using NewGen to the Hiveworkshop's JASS section. |
| 05-11-2008, 06:36 PM | #3 |
Sorry - Attack bonus tome ? wow I didn't know about Earth-Fury's Bonus Mod and thx to NewGen Editor hack i can copy the abilities with the same raw code .This is also good for attack . Thanks Captain Griffen ! (those were only some of my ideas and I have more but its enough for now) |
