| 05-13-2008, 02:07 AM | #1 |
I want a way of changing a unit's scale (I think) without having to constantly go into the OE. If this is possible, it'll make my terrains at least 4x easier, as I focus heavily on detail. The only person I have talked to said that they "must have hacked the system somehow"; if this is true, please provide info on how they may have (though I think I'm missing something very simple here). Any information you have, please let me know. Link (Shown so you'll actually follow it): http://www.youtube.com/watch?v=z9RTw...0CBAD9&index=0 Thank you for your time. |
| 05-13-2008, 02:38 AM | #2 |
Units scale? Gotta go in through the object editor. DOODAD scale, is possible, but I don't think it works with things like destructibles. Pressing [page up] on a doodad, given it can be changed, will make it TALLER. [page down] makes it shorter. Pressing [home] on a doodad makes it fatter. Pressing [end] makes it skinnier. |
| 05-13-2008, 02:54 AM | #3 | |
Quote:
It changes the "height" doodads only, it seems, and not even trees (this person was changing the tree height too, in the video, along with fences). In the video, I could tell the actual scale is changed (the whole model "shrinks"). Is there no way to do this with units? Finding a way for this to be done would immensely help terraining, of course, if it's possible.... |
| 05-13-2008, 04:35 AM | #4 |
I don't see him do it to trees. Fences, yes, but that's because they are not destructibles. |
| 05-13-2008, 02:43 PM | #5 |
He didn't shrink them, just lowered them into the ground. Ctrl + PageDown. Works for doodads and destructibles. Not units. I don't see how editing units is supposed to make terraining easier. oO |
| 05-13-2008, 08:04 PM | #6 |
Right. Tree's are destructibles. Now, if you make said tree into a doodad with pathing equivalent to a tree, it should work fine. But it helps to set the min-max size on all doodads you plan on using farther apart than the (normally standard) .80~.90 -> 1.10 And yea, the only thing he modified were the fences. |
| 05-13-2008, 08:12 PM | #7 | |
Quote:
Is it possible to conveniently alter all doodads' min & max scaling degrees? |
| 05-13-2008, 08:36 PM | #8 |
Not that I know of. It's possible there's some map out there with all the doodad's sizes re-sized to allow more easy changing, but doing that for a map like UTM would be tedious and boring, I'd assume. |
