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desynchronisation and mac user ?
desynchronisation and mac user ?
05-13-2008, 08:25 AM
#1
Troll-Brain
i have read somewhere but can't find now that some things can make a desynchronisation between a mac and a windows user.
Could you tell me more about this plz ?
05-13-2008, 10:19 AM
#2
Captain Griffen
Not returning a boolean when the function should return one for a condition is one. The native to damage area is another.
05-13-2008, 12:13 PM
#3
Toadcop
Quote:
The native to damage area is another
it's seems to crash games. on MAC's
05-13-2008, 12:34 PM
#4
Spec
http://wc3campaigns.net/showthread.php?t=100090
- read the last posts (there's an example of potential crash on Mac).
05-14-2008, 05:31 PM
#5
Troll-Brain
Quote:
The native to damage area is another.
and not the gui function
UnitDamagePointLoc
?
i ask that because it's not so obvious this function must return a boolean, and you talked about that