| 05-14-2008, 05:27 PM | #1 | |
Introduce myself I have been wandering around this web page time to time. I have downloaded some nice models and tested some great maps from here. This is a nice webpage and I hope within this campaign I can meet some nice new persons. I have never posted before so this is my first post. I'm "Aeroblyctos" old professional ladder player and currently well-know map maker. I have made over 16 maps and they're all playable. They are not just another "dota" or "footmen frenzy". I'm 19 year old and I have been working with maps now over three years. My english is not the best but I'm still learning! ~Wc3campaigns~ Like I have seen and heard here is alot of excellent map and model makers. I'm proud to be here with my campaign. I have also heard this site gives strong criticism which I need a lot. ~Story~ The war with dragons ended 12 years ago. The kingdom of Balgaron has lived since peaceful life. New castles, villages, monuments have been built. People are happy, they have everything they need. Story tells about three dragon slayers: Phodom, Fradz and Galeoth. ~Basic information~ This is a campaign I have been working over half year now. It's my last and the best project. When I leave Warcraft III I hope my name will be remembered a long time as a legend. So I have tried to put all my old projects to this huge campaign. I'm still doing this project, so feedback is very welcome. ~Features~ This is a very long campaign. It includes currently Prologue, chapter 1, 2, 3, 4, 5, 6 and two interludes. Over 100 cinematic, 300 items and epic story line. This campaign takes hours and hours to complete. ~Alpha Version~ Yes, this is still alpha version which means I have not finished the campaign. I still need to finish chapter 7, 8, 9, 10, 11 and epilogue. I hope you understand that there are lot of bugs. I try to finish the campaign and same time you guys check if there is bugs so I can repair them. It really saves my time. The campaign is already 5 month late so that's the problem! :D ~Your Job~ Your job is play and comment. When you have played/you are playing you must give me: => Suggestions(example if something bother you in the campaign!) => Balances(if boss or unit is too weak/strong tell me and I try to balance it!) => Criticism(if you see something to cricism just tell me!) => Bugs(example if you get stuck in cinematic!) You don't need to write here comment if you don't want to. You can also contact me with: => MSN, my email address is [email protected] Just put me into your MSN list and give comments while you are playing! That's a nice way also! => Send me a email to [email protected] => Send me in hive a private message => Go to www.clanx2o.org and send me there private message/just post in my thread(In www.clanfx2o the campaign is hosted project). => Or just knock the door and speak to me face to face(ahh, bad joke whatever!). If you provide useful information about the campaign, I will give you some "rep" in here and I will put your name at the end of the campaign as alpha tester (of course if you can help me some other way or you have good suggestions I can put your name to other categories too!). ~Creators experience~ I have have been doing maps about 3 years now. In this short time I have finished 16 maps. Map called "Mystery Of Friza" is little similiar to this campaign. I did that map at 2006 christmas. Some may know that game. It's also long RPG but with only one hero and epic story. I have also made some cinematics and multiplayer maps. But hey, the list is too long and it's boring to write everything so let's skip rest of my maps. So after all, I can say that I'm very experienced map maker. ~Things I will do later~ I will remake prologue. Current cinematic is bit boring and it too "repeatful". Huh, is that even a english word? ~Notes~ => This is almost 100 mb big file. Be patient while downloading. => Try to give me much as possible feedback so I can make this campaign better. => I will update these texts later so it's possible that here is some wrong texts. => Also, my english is not the best. I have lot of grammar errors in my campaign. => This campaign is unprotected so you can check how I have done the campaign. => And don't don't try to steal my campaign(by the way, I have put my name everywhere(hihihih!)! ~Final words~ Finally, it seems like this site won't support big files so the download link is from hive. If this campaign is approved I will contact to administor and ask if there is a chance to upload whole campaign to here. But hey, it's not a big deal for me. DOWNLOAD CAMPAIGN HERE
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| 05-15-2008, 10:37 PM | #2 |
Alpha versions can not be accepted into a database. Within the map submission rules, it is required that a map be at the very least 70% complete and all chapters must be fully playable before this can even be considered for approval. I'll go ahead and move this over to maps and campaign projects, since that's where this belongs. It looks promising, though. |
| 05-16-2008, 03:51 AM | #3 |
Is this the new version or the old one?? If the new one, where is the changelog I can't find the thread at hive |
| 05-18-2008, 12:47 PM | #4 |
Well I uploaded to hive's map section. You can find it in here. It's 1.5 version(the newest). I'm currently making version 1.6. Campaign is about 70% done but if the rules say that it have to be at least beta version I will accept. I will come back when I have finished all chapters. Thanks, Rising_Dusk. |
| 05-20-2008, 11:31 AM | #5 |
My guess you posted this thread for feedback so here is some. I played only the first chapter (I need to rescue Darts quest) and I have to say this is the first campaign in a long while that makes me emo. Good stuff: 1. OK terraining. It's a bit flat and more tile variation wouldn't hurt but rather nice terrain overall. City was rather nice. 2. OK model imports. Good use of models. 3. Quest rewards and assignments are nicely done. Bad stuff: 1. Dialog. It's not the spelling or grammar it is the way it was written. Here is an example. Example #1: Phodon: "Oh my wife the winter is coming and I we have nothing to eat. I will go to the village to gather 200 gold my wife." Brigitta: "My husband I know. Go now my husband." ------------------------------------------------------------ Why don't they ever call themselves love or honey or sugar_something? Are they in such a bad relationship they need to cite their titles in marriage everytime they meet. Also the joke Phodon's sons make (their mom of being a man) is stupid. He should have told them to look out for her mom while he was away since she is a woman and men always look out for women. Example #2 Sir Richard: "Hi Phodon. I never believe to see you out of your home" Phodon: "Yes Sir Richard. I came with lots of gold but I spent it all and winter that is comming is bad. I need gold to survive the coming winter..." #3 Sir Richard: "Yes Phodon. I need a good warrior. There are some worms that needed to be killed in my field" ------------------------------------------------------------ OK Phodon doesn't need to tell his entire history whenever he meets someone. It makes him look like a whining bitch. Secondly why is Sir Richard asking for a good warrior to get rid of his worms? I mean he could just mentioned that he would give handsome rewards to anyone who gets rid of those nasty worms. There are plenty examples of bad dialogs throught the game. Like the one in start between a rookie and the chief guard. Seriously why does a rookie have to know how good the fortress is secured? If he was a chief inspector it would be OK. If I was that chief guard I would have smacked him for being an insolent SoB and sent him to his post. Similary the Dragon from the beginning has ridiculously un-epic dialog instead of saying something like: "The end of Mankind is approaching. The day when a thousand wings of my flight will blacken the sky is nigh. Muahahaha" he says something in the lines of: "Humans are totally screwed. We will win. Hahahaha" Seriously get some good writers to rewrite every cinematic and quest line you have. 2. Quest could be more helpful. Like when I was killing worms I didn't know where they were. Similarly finding Darts was a pain in the ass though it wouldn't matter much. 3. Vitality good/Vitality bad displaying every 10min is just annoying. Couldn't you have just changed upkeep to display your current vitality?? 4. Cheats. I know you abhor cheating otherwise you wouldn't have implemented such a nasty anti-cheat system but many want to run through the campaign. Or want to test it out a bit faster... I becon you to either eliminate it or to warn players of price of using cheat. I lost good 30 min because I didn't save and I used a cheat to destroy those gnoll huts faster. 5. Use Text instead of images in the beginning credits, will reduce your mapsize and make map load faster. Also no need to tell us minor credits will be displayed at the end. We all know the drill. |
| 05-24-2008, 11:08 PM | #6 |
It seems like you are very exact or accurate. As you know, I have written everything with my bad english. This is why I have so much mistakes. I was waiting some feedback and here is some. I appreciate that you had time to test my campaign. It is nice to read your text and I hope to learn from you. So, if you would test whole campaign the text would be perhaps 10x larger so good that you only tested only the first chapter. Maybe later you can go to second one, please? Now I go to chapter and try to fix all things you have said. Btw, did you find any serioious bugs or just grammar errors? +reps & credits given Campaign is updated now and the current version is 1.7. It can be found in here. |
| 05-25-2008, 03:59 AM | #7 |
is that the final version? just tell me when you finished all chapter and i'll test it because it's pretty tiring to test your campaign for few times. so i won't test the current version. |
| 05-26-2008, 12:42 PM | #8 |
Sure. I'll download the new version. If you want I could help you edit them a bit but I would suggest someone who is superb at English to help you out with the dialogs. About cheats if you want to make people try hard to pass your map make it a hard but beatable map rather than just disabling cheats. Trust me people who play the games with cheats eventually get bored and try to beat it without cheating (I speak from experience). |
| 05-26-2008, 03:59 PM | #9 | |||
Quote:
It's not a big thing because you can always continue even if you played older version. Your heroes will be saved in game cache. Of course you will miss thing or two because I will add new things to older chapters to make the campaign more enjoyable/longer. Quote:
Quote:
Also, most of the bugs are in the game itself. Not in the cinematics because usually people don't even see bugs in the cinematics. Just grammer errors. X_x |
| 05-26-2008, 05:11 PM | #10 |
Ask around the site. I don't have MSN nor am I able to do anything with a serious commitment in the next two months, otherwise I would have helped you already. Second I'm not native... Seriously ask around the forums someone will be sure to help you out. |
| 05-27-2008, 02:47 PM | #11 |
Sorry for double post. After finishing the first two and half of third chapter here are my comments: - Items need to stack better (for example I have 6 items amongst which I have a loaf of bread; I have the bread but when I buy a new one at the mall it gives me a notice I need more slots despite the fact they are infinitely stacking). Solution: Either remove stacking completely (which I don't recommend) or make a better stacking system. It could be done when ever you buy an item it checks whether you have the item you are buying and if it is stacking and then if it stacks make the hero drop the previously bought item destroy it and increase the stack of that item in your inventory. Also ask around the Triggers and Script section they should be able to help you. - Vitality should be displayed instead of your upkeep. Solution: Make 0-1 food upkeep be called Low Vitality, 2-4 Weak Vitality and so on and so on. It is far more intuitive and it doesn't clutter the log menu. - Honor points should be awarded automatically instead of killed unit dropping it. It really is hard to spot and you could lose some honor for not seeing the damned thing drop. - Food should restore some small amount of hp in addition for its giving vitality. That way I wouldn't have to stock on health potions, mana potions and vitality potions. We have few inventory space as it is. - The Riddle Questions are boring and they do not display their Questions at all, only answers. Solution: Remove them. They are counter intuitive and a drag. - Make more quests with different interesting tasks. - Make quest more intuitive. When you gain the quest to kill the worms display the number of remaining worms remaining (It wouldn't hurt to spawn a Worm queen when all worms are killed that will give you some early on honor points), display pings when given a quest to find someone... - Make your cinematic more interactive (I mean half of the time the centaur attacking the border were standing like ragged dolls waiting for the guards to assume their positions. - Way better dialogs. |
