| 05-15-2008, 12:13 PM | #1 |
I suppose I can't do something like that: JASS:.. call TriggerRegisterPlayerEvent (kbdLeftDown, GetLocalPlayer (), EVENT_PLAYER_ARROW_LEFT_DOWN) .. Then, can I have only one set of camera-related (e.g. current direction) variables for just the local player? It would be nice if there was a "list" of things you can do inside GetLocalPlayer()==... - like conditions without causing desynch. |
| 05-15-2008, 03:51 PM | #2 |
Well...I think that might work...just so long as you don't do anything non-local in the trigger, since it makes the handle for all players. |
