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TA!'s Model Gallery

05-18-2008, 02:54 PM#1
TotallyAwesome
I thought I would post some unfinished stuff here...

Let's start with Doom Berserker:



Mesh was first made in max 9, then edited and mapped to in game textures in ms3d. The model has 1002 faces, though I am not sure what to do regarding weapons (those are just lame, no?).
05-18-2008, 02:59 PM#2
TDR
Ingame textures? Damn, this is pretty sweet.

P.S.: ye're happy tauren, right?
05-18-2008, 03:00 PM#3
Rao Dao Zao
He is... And it's definitely his best so far.

A little bit over-kill on the spikes, but then again, we like spikes.
05-18-2008, 03:06 PM#4
Archian
Quote:
Originally Posted by TDR
Ingame textures? Damn, this is pretty sweet.

P.S.: ye're happy tauren, right?
Ah yes, the man behind the mask.

Cool model, though.

Now it's not HT.. Now it's TA?
05-18-2008, 03:23 PM#5
Archian
Quote:
Originally Posted by Totally Awesome
Yes. If you have anything against it, you will have to bombard me with e-mails, saying that I need to change it immediately... or not.
Oh no, not at all. I like your new name better than the last one :P
You shouldn't have made a space between y and A, though.
Keep the models coming :)

BTW I thought you were pissed off at the Hive or something?
05-18-2008, 03:50 PM#6
Sabertooth_X
Awesome model, TA.

I thought there was an account here that was just "HT"...that's not you?
05-18-2008, 04:20 PM#7
Rising_Dusk
Yes, the reason he had to make a new account is because he did some retarded stuff on the old one and was obliterated from being able to post.

What animation set? Footman? -_-;
05-18-2008, 04:27 PM#8
Rao Dao Zao
<3 footmanimations

But we can all see this mesh is too tall for them... Then again, this man knows how to use MDLvis.
05-18-2008, 04:48 PM#9
Sabertooth_X
Would Blademaster animations work?
05-18-2008, 04:48 PM#10
Rising_Dusk
It's not really discrimination against the animations, they're just so anticlimatic. Every time I see this epic model that's like on fire or has demonic weapons, I'm like "YES, HE MUST SWING HIS WEAPONS AND CLEAVE THE SOULS FROM FOUR THOUSAND AT ONCE" etc. And then I try him in-game and he goes "EGH" and swings his weapon in the most pansyass way possible. Screw that, it totally ruins a model.

Give him something awesome like beastmaster or akama -- Or better still, learn to animate. :p
05-18-2008, 04:52 PM#11
Sabertooth_X
Ohhh, he has two blades. In the second shot i couldn't see the second.

Yea, Beastmaster or Akama.

Quote:
Originally Posted by Rising_Dusk
-- Or better still, learn to animate. :p
Unless a talented animator wants to animate this.
05-18-2008, 05:07 PM#12
Rising_Dusk
Quote:
Originally Posted by Totally Awesome
I could reanimate him from scratch, but then it simply does not look "warcrafty"
Sounds like you need more practice, then.
05-18-2008, 05:35 PM#13
Rising_Dusk
Animating is one of the most beautiful parts, though, it's where everything comes to life. You can take the shittiest model and make it awesome as hell.
05-18-2008, 05:39 PM#14
Rao Dao Zao
Eurgh, blademaster. One of the most horrible animation sets in existence.

Even without wings, some more convenient weapons would make him an Illidan_Evil to me.
05-18-2008, 05:46 PM#15
Rising_Dusk
Quote:
Originally Posted by Totally Awesome
Don't I do the exact opposite xD
Unfortunately, but that just gives you room to grow in the future. Becoming skilled at animating is the next frontier for you, and something you should seriously consider.