Is there a way to remove the move command from a unit but let it still move (with triggers?) I tried setting speed base to 0, but when I move the unit the green selection circle moves but the unit model stays in the same place. I want to disable allowing the unit to move by right-clicking.
Kinda complicated, But you could Remove 'Amov' then Add a dummy ability with the Move icon, then when they cast the spell call a trigger to move the x/y of the unit over time and play the walk animation.