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Unit Takes Damage event

05-21-2008, 11:05 AM#1
d07.RiV
Short and simple.
It seems that EVENT_UNIT_TAKES_DAMAGE triggers when a spell like "slow" was cast (GetEventDamage returns 0). What other weird [non intuitive] issues does this event have?
05-21-2008, 03:38 PM#2
grim001
Just make sure you ignore damage events where the damage is 0. Other than that it works just like it should.