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Recruiting a Hero Concept Writer and another vJASS Spellmaker.

05-23-2008, 02:51 PM#1
redscores
Hello, I am redscores, I proudly present you my current project:

Quote:
The Last Protector

Type of Map: AoS with TD twists.

Players: 2vs2,3vs3,4vs4,5vs5.

Map Size: 128x128

Names of the opposing Forces: Ashenvale(Good guys) vs Fellwood(Bad guys).

Heroes: 9 per side, so 18 heroes.

Quote:
Spell System:

  • Number of Spell Types: 4
    Spell Types: Innate, Normal, Elite, Ultimate
    Number of Spells per Spelltype: 1 Innate, 3 Normal, 1 Elite and 1 Ultimate.
    Overall Number of Spells: 108 Spells.

Comment: Nearly 100% of the spells will be vjassed.

Quote:
Features

  • Well terrained environment.

  • Active Tower Upgrading System (ATUS)/Active Creep Upgrading System (ACUS)

  • Unique Heroes

  • Many custom Skins(Credits will be given if the map is going to be completed)

  • Some custom Models, SFX and Heroes. (Credits will be given)

Quote:
-?: What does the ATU and the ACU?
-!: ATU is a system which allows player-selected upgrades for towers, even completely upgrading the tower will be possible(like Watcher Tower to Cannon Tower) and the ACU allows you to upgrade your creeps player-selected, but you cannot increase the amount of spawns.


Description: The Stuff which makes this AoS overall unique is the ATU and the ACU, it makes possible to customize creeps and towers the way you want and gives another way to spend your money, the map will be not based on items, there will be some but they wont make heroes "uber" or something like that. Well, If you have Ideas you can suggest more, so we can improve this map alot and it will turn out great.

Screenshots:



The Ashenvale Heroes.



The Fellwood Heroes.


What I am looking for is an Co-vJASS spellmaker (I will do some by myself), because 108 spells is a heavy number, maybe a third would be nice too, and a Hero Idea Writer (creates some original and unique hero concepts for the current heroes, play style, twists etc) for this Project.

Quote:
Neccessary:
-A good knowledge of what you are doing.
-A instant messenger to hold contact. (I got MSN, ICQ, AIM, Skype, TS2)
-Fun at work.
-A piece of your work would be fine.
-a average activity would be fine.
05-23-2008, 05:16 PM#2
Justitia
My mind is wracked with hero ideas, which I have not the time to put into text.

I would be humbled if you would have me as your hero designer (or one who would play a heavy role). To show you what I can do, I'll need to know more about your map, hero-wise, and how this "TD" element will tie in.

Second, in the area of programming I have in my opinion, the best of mappers around, who could help with the design of the hero/s as well as fix any complex bugs which may appear. I create (depending on how busy he is, since he and my MM team are occupied with projects of our own) the heroes, and he would code them.


PM if interested.
05-25-2008, 05:47 AM#3
redscores
Would be cool. Thanks for the offer i will take that into consideration.
06-03-2008, 04:05 AM#4
Kyrbi0
Hey, making hero concepts is fun; hope I can provide some of caliber for this project. Or at least ideas.

However, I (or we) will probably need more information on the heroes in order to give informed guesses ideas. Especially on the limitations of vJASS; I'm not actually familiar with it (i.e., can we go all out with ideas, expecting them to be do-able?)
06-03-2008, 09:38 AM#5
Gorman
I can make you hero ideas if you want more people =P
Im pretty aware of the limitations of vJASS, though i dont use it.

I can give you unique ideas, and ones with a nice synergy.

Also, i can give u friendly criticism, for example "if you want a more profesional finish you should add Hero Glow Models to all heroes that dont have them!"

PM me if ur interested!