| 05-23-2008, 04:20 PM | #1 | |||||||
Greetings, time to show you some progress,right? My map has gone through several states of evolution since I released the first post to find a terrainer. First of all the whole Naruto-Anime Theme has been canceled. I didnt cancel it because nobody likes it, but because I dont want to be bound to a fixed set of characters and a fixed storyline. But I dont understand why nobody likes Animes? It seems to be a combinaton of: "Comics are for kiddys thinking and the way Animes are presented by the media in Western Countrys" Whatever..its like food, everybody has its favorite! This is also the reason for the new thread. Time to present: Bushido-Fate of the Samurai
An epic tale about war,honor and ..indeed the fate of one warrior! 14 centurys after time has begun to be counted you were born as the child of a honorable and loyal Samurai. The land is splitted into many regions which are ruled by feudal Landlords, known as Daishios. A conflict between them can easyly result in a little scirmish or put the whole country into a state of war. Thats why the Daishios surround themselves with loyal guards who are called Samurai.Which means something like servant. Theyr only sense in living is to fight,protect and at least die for their masters. Born as the child from one of them your fate was set at the moment you saw your first sunrays. The training began after you were able to stand on your feet. In this early stage of your life they allready started to strengthen your body and your mind. If you would survive this punishment then, one day you would take the place of your father..after his death. One of the first things the young you had to learn was that there is no place for emotions in the hearth of a warrior, a protector. No place for friendship no place for love. Your only sense in living is to obey to orders and to fight the enemys of your master with murderous intend! They took a little human and ripped everything humanlike away from him to create a tool. And then, protecting his master from beeing assasinated your father lost his life and as it was decided before you were even born you took over his place. This is the fate of a Samurai! So far about the Intro right now. First Parts of the game are allready in my mind, but they will not be posted here right know... Would take all the fun away, wouldnt it? MAPINFO: SinglePlayer RPG Mapsize is 480*480 NewGenPack and vJass used WORLD: There will be a little bit of everything in this map.Main Terrain is mediteran Plains and Forest land.Brought to life with mountainsides, swamps, beaches and towns.North-Western region will be snowcovered. In South-East area Desert and dry,rocky region planed. Even if this map is still under construction I allready plan for the future to expand this project into a campaign or multimap based one. Then the actual map will become something like the "middle of the world". GAMEPLAY: I will use many skripted stuff to create "realistic" roleplaying. The Hero is moved with the Arrowkeys and/or the mouse Via Dialog decisions the Player affects the behavior of his hero and that changes the gameplay, people will be much more helpfull in game if they hear you are the good guy, otherwise... Accepting quests,acting honorable,killing the "right" people I will do my best to give the player as much freedom as possible but if he wants to, also to be able to play through a intensive and fascinating storyline. At least nearly everyone on the map will be "killable" if the player likes to go on a rampage...,but killing the questgivers results in completly missing the quest even if its a main one. If you ever played Morrowind you should know what I want to create. HEROS: Right know a total of twelve heros is set to give the player a wide range of different optical and character choices. Modells are allready implemented(as can be seen on the Screenys) but abilitys,stats, substorys and behaviour of each hero shall be different and mapping progress will show if twelve isnt a little too much for such a complex game. Classes will be: CLOSE COMBAT RANGED COMBAT MAGIC(KI) USER WHAT only three fuc* classes you say, but think it over. Even if I call it thief its still a fighter with light armor. A summoner is a Magic User who is spezialized in summoning and a monk is a fighter who uses no weapons in exchange of speed and passive combat spells. Creating a character class system is as easy as taking candy from babys! Player will choose a character first and this character will be able to become one of the three main classes not every character can become every class. Then some weapon/armor/ability skills and profecies are set, which define the typ of hero to start with. In-Game new skills can be learned,weapeon/armor abilities be trained or spells be mastered.The choice in the beginning will only create a raw struct of the Character, (Fighter,Mage..) the finetuning will happen during Gameplay. TECHNICAL STUFF:
And much other stuff, Im trying to gain as much control over the game mechanics as possible.(To save us time and trouble, because I dont want this Post to be filled with useless Spam!If you feel pissed for any reason please Mail or Pm me, open a own Thread..whatever. This one is ONLY to show progress of the Project, if someone wants to offer his help or to share ideas!So: Inventorysystem is coded by me, Idea and layout taken from TKoK same is Statsystem blah,blah.. . Camerasystem is NOT this GUI thing ,because it sucks, mine has much smoother rotation and is written in vJass.! And yes,the Dialogsystem is from KaTTaNa but because of the 3rd person view, the Dialog Textags were often displayed out of view. So I "changed" it a little which means I rewrote it and used Multiboard to make dialog choices.Its also able to fire trigger and use conditions. Lucky me I could use many of his functions which saved lots of work and lifetime! CREDITS: All Credit for Terrain goes to: soraphis For inspiring me to make an RPG map: BlueEagle Made Legend of Magnador awesome SRPG one of the few completly finishedbigger maps out there. and Crimson Creation If I had never played their TKok map my Inventorysystem would not exist I dont know of any other WindowSystem(exept mine,now).So you may forgive me for copying the layout of your Inventory and Statsystem. The Japanese Heromodels are made by: Black_Stan To everyone who ever wrote a Tutorial it was NOT useless, some people REALY read them! MAPPING PROGRESS AND TEAM MEMBERS: "Team" is not correct because right now its only me again. PROJECTLEADER:BOFH TERRAINING: |||||||||| SKRIPTING: BOFH (Nobody knows what comes into in my mind next) STORYWRITER: |||||||||| SPELLS: |||||||||| OBJECTS(Items,Units..): |||||||||| CINEMATICS: |||||||||| PROMOTION: As you can see there are many empty Slots which can be filled with talented and ambitious mapmakers who want to become part of this epic project. Still a lot of work to do... Interrested? Contact me: EMAIL: [email protected] ICQ: 400535674 Or just post here, but please no "maybe, Im interested but too busy,fist tell me this and that...stuff" Im tired of writing countless lines to explain something just to get back: not my thing! But if you have real interrest I welcome everybody, even there is still a agelimit minimum of, I would say 16 or so but this must be decided individualy. There are for sure some 14ners wich surpass even a 18 years old person in intellect,but most of the time its vice versa. Last but not least a few In-Game Screenshots.
I will update this from time to time. PS: How can I get this attachment to show up when reveal is pressed, what exactly is the attachments Id? I dont get this [attach]attachmentid[/attach] thing working! mfg. BOFH |
