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(12) Archer Wars 2.2

05-24-2008, 09:15 PM#1
cleeezzz
Archer Wars 2.2
by cleeezzz

Summary:
Each player gets a Ancient of War (Base) and 1 Archer (Hero). Almost all of the hero's skill are Point/Unit Target (Non-Homing). Ancients of War are invulnerable until the Archer Hero is dead. Heroes revive in 10 to 15 seconds. (Depending on factors) While the hero is reviving, the Ancient of War will become vulnerable. If the Ancient of War dies, the player is defeated. Destroy all enemy ancient of wars to win.

Features:

~Game Modes
- 6 v 6
- 4v4v4
- 3v3v3v3
- 2v2v2v2v2v2
~Additional Game Modes
- Deathmatch (First team/player to reach a set amount of kills)
- Vampire (Hero life is drained constantly, only way to regain is to hit units)
- Fun Mode (No CD)
~AI
- Put computer slots before starting the game, and you can play with bots
~Skills
- Heros have 5 attacking skills, 1 dodging skill, 1 ping skill (show enemy location)
- Shoot Arrow - Shoots a straight arrow to targeted point
- Shoot Arrow - Shoots a straight arrow to targeted point
- Spread Shot - Shoots 3 arrows toward targeted point (Angle between arrows depends on distance of cast)
- Holy Arrow - Shoot 1 powerful arrow followed by a shockwave and flames
- Meld - Become invisible for a VERY short duration in which you become invulnerable (allows movement)
- Nature's Eyes - Takes 2 mana from your Ancient of War to ping all enemy heros on the minimap
~ Items
- Your Ancient of War acts as your shop (there is also a bonus shop in every corner)
- Recipies to combine basic items to powerful ones
~ Autobalance (Only in 6v6 mode)
- Ever hate when a player leaves and your team is doomed? Auto balance will even teams (only if a team has 2 more players than the other) to keep the game as fair as possible
~ Compensation
- Gold will be given to people doing poorly
~ Partially customizable gameplay
- Changeable gold awarded per kill
- Changeable experience gain
~ Save/Load
- You can save your stats (Kills/Deaths/Shots Hit/Shots Fired/Double Kills/ Triple Kills)
- Players are given a rank based on their Kills from New (0 kills) to Goddess (20000 kills :P)



Team:


* cleeezzz - <Project Leader, Coder>
* Rei - <Terrainer/Testing>
* TranceRave - <Ideas/Testing>
* yugrudfoo - <Ideas/Testing>


Progress:

Triggers 100%
Terrain 100%
Items 100%
AI 100%

Basically everything.

Misc.:
Give comments and suggestions! (ideas/bugs too!)
Attached Files
File type: w3xArcher Wars 2.2 Protected.w3x (1.0 MB)