HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

When a player leaves...

05-26-2008, 07:38 PM#1
dhobby
When a player leaves the remaining players get their resources right? How do i prevent that from happening?
05-26-2008, 07:41 PM#2
Rising_Dusk
This does not happen normally, other players only get the resources if triggered to get them. If you don't want this to happen, simply don't code it that way. Simple. :)
05-26-2008, 08:26 PM#3
dhobby
=O I didn't know it wasn't automatic!!!!! Thanks
05-26-2008, 11:13 PM#4
Neversleeping
I have the OPPOSITE situation, where I NEED the remaining players to be compensated. I haven't checked it out very closely, but I'm sure my trigger didn't work.

Any wise words on the subject is welcomed either way :)
05-27-2008, 09:25 AM#5
DioD
this is melee game triggers...

add them and leavers will shere control.
05-27-2008, 11:43 AM#6
Neversleeping
I see Melee Game time of day, hero limits, starting units, AI etc, but nothing about sharing control.
05-27-2008, 01:30 PM#7
Gorman
Yeah, i cant see it in melee actions.....

Heres how i would do it:
Use the ally actions to share control the units to every ally
(something like; pick every player in (player that is an ally of leaving player) and share unit control leaving to picked player)
Then for the resouces do the same thing, but have: Give resource to player: (gold/number of allyed players to leaving player) gold to player.
And a smiliar method for lumber.

Thats about all. I can write u a propper one latter, if u realy need.
05-27-2008, 10:22 PM#8
Neversleeping
I get the point. Thanks :)
I've done something like that already, but I think it didn't work out that well for some strange reason. I'll get the test crew together to try it out before I release the beta anyhow.
05-28-2008, 08:25 AM#9
Gorman
or if ur unsure u can post it here =P