| 05-27-2008, 07:59 PM | #2 |
What do you mean profile of the unit disappearing? |
| 05-27-2008, 09:54 PM | #3 | |
He meant the unit's portrait. During the transmission you have the talking unit's portrait where the data of currently selected unit should be, except when it's in the cinematic mode, then you can't select units :P. I can say this without even looking in the code: coding has absolutely nothing to do with showing the unit's portrait (especially in GUI). This can only happen if the model is imported and when that happens, you can kill yourself because those things mostly happen at random, meaning either it works or it doesn't. If somebody wants to say that the statement above is wrong, I know that it's true, because I had two maps and I imported exactly the same model in both maps, but (of course), one map displayed the portrait, the other one didn't. EDIT: Er, scratch that. I looked at the code :P. There is a mistake (which most people do): Trigger: ![]() Trigger - Run Starts Cinematic <gen> (ignoring conditions)![]() Camera - Apply First Encounter with Naga <gen> for (Owner of (Triggering unit)) over 1.00 seconds![]() Trigger - Run Ends Cinematic <gen> (ignoring conditions)I'm just guessing, but I think that you thought the system will wait for that one second when the camera is applying. False, it goes straight further, executing everything on it's way. Put a 1 second wait after the camera. If that wasn't what you meant, just speak. Quote:
Don't worry, this is the coding section, so you got the right one. Cinematic section is more of a section where you put finished maps containing cinematics and such. |
| 05-27-2008, 09:54 PM | #4 |
oh i meant the portrait. The stats update properly before the cinematic but after wards when u change stats u have to reselect the unit before the changes show up. THe portrait is gone which means clicking it no longer centers your screen on the unit. its just a black space after the cinematic. To Silvenon - are you sure because it happens when I use the Slyvanas Wind Runner model too. |
