| 05-28-2008, 12:51 PM | #1 |
Anyone has a good jass hero swap system? |
| 05-28-2008, 01:05 PM | #2 |
What do you mean by hero swap? |
| 05-28-2008, 01:50 PM | #3 |
I mean -swap command from dota or something like that. |
| 05-28-2008, 01:53 PM | #4 | |
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| 05-28-2008, 02:00 PM | #5 |
The whole point is that you can swap heroes with your teammates after the game starts, the method is irrelevant. (because some people don't like the hero they got randomly) |
| 05-28-2008, 02:03 PM | #6 |
I don't think anyone made a public release for that, at least not a good one, so go and make your own. |
| 05-28-2008, 02:31 PM | #7 |
um, as I said at TH switch ownership obviously a -swap command would be in there, new trigger, creates maybe a dialog, with avaible players and their hero, click on to intiate, asks other play if he wants to, new trigger register -ok or something, or another dialog with yes or no -- a 10 min coding job maybe? personally i dont have one, but i quick 5 min search through dotas .j would provide an answer |
| 05-28-2008, 04:42 PM | #8 |
I personally prefer to use in game text-commands as little as possible. Imo a better method is to make two circles of power, to which you put the floating text "hero swap". If two players put their heroes in the circles, they will swap heroes. |
| 05-28-2008, 05:11 PM | #9 |
Text commands are only a bad idea for things new players need to do (e.g. -help is hilariously useless). In this case the method should be simple: a player types -swap (player), which sets the player they want to swap with. If a cycle forms (a wants b wants a, or a wants b wants c wants a), then the heroes swap. Finally, if B wants A, and someone gets A, that cancels B wanting A. |
| 05-28-2008, 07:19 PM | #10 |
Circles doesn't sound good to me, you can multiple ppl walking in them. I never understand the overly anti text command approach. Text commands are the simplest & best way for commands than are used but only if used Once & during the start of the game. How I'd have it:
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| 05-28-2008, 07:46 PM | #11 |
Since you seem kind of set on the -swap text command, at least make that command bring up a dialog with the possible choices? :) |
| 05-28-2008, 07:49 PM | #12 | |
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It's not only cleaner this way, but it doesn't require dialogs breaking the continuity of gameplay at all. Hell, it also doesn't even require the typing of anything. I can't fathom there being any other better way to approach it. |
| 05-28-2008, 08:01 PM | #13 | |
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And how would the target player accept the swap? |
| 05-28-2008, 08:05 PM | #14 | |
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A good way, for DotA. However, it's not that good if you want players to be able to swap heroes through the entire game. |
| 05-28-2008, 08:08 PM | #15 | ||
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