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reset an UnitApplyTimedLife ?

05-30-2008, 03:41 PM#1
Troll-Brain
Is there any way to set the apply timed life of an unit to a different value when a time life was already set ?
I want the blue timed bar edited as well
05-30-2008, 03:51 PM#2
Deaod
you can edit the blue time bar in your WE. Just replace the model under Advanced->Game Interface

As for the timed life thingy: i dont know. Have you tried applying another TimedLife?
You can also do the brute way and recreate the unit (kill and hide the old) and apply it again.
05-30-2008, 03:57 PM#3
Troll-Brain
Quote:
Originally Posted by Deaod
you can edit the blue time bar in your WE. Just replace the model under Advanced->Game Interface

As for the timed life thingy: i dont know. Have you tried applying another TimedLife?
You can also do the brute way and recreate the unit (kill and hide the old) and apply it again.

i can replace the model and then what ? I don't see how to change the progress of the bar ...

I tried to pause the timed life / set a different value / start the timed life .
The brute way is so ... brute :p

Do you know an ability that remove apply timed buffs but don't kill the unit ?

EDIT : or i can manage the xp of the unit and play with the xp bar, but only if there is not an other solution, because it will work only for heroes
05-30-2008, 04:05 PM#4
Deaod
i am no model editin expert, so you might want to ask someone else.
the file you need to edit is UI\Feedback\ProgressBar\TimerBar.mdl, which you can probably find in your war3.mpq
05-30-2008, 04:07 PM#5
Troll-Brain
Quote:
Originally Posted by Deaod
i am no model editin expert, so you might want to ask someone else.
the file you need to edit is UI\Feedback\ProgressBar\TimerBar.mdl, which you can probably find in your war3.mpq

yep, but there is no function to change the animation of it, so i think it's not a solution
05-30-2008, 08:59 PM#6
Themerion
It seems like you cannot change timed life. Perhaps you should make your own implementation with floating texts or something...

Or a morph, if you know you'll only be using a few unit-types.

Language

PS. Your sig says that you're sorry for your English. You shouldn't be, just look at one of Toadcops posts :P

Anyway, some small stuff:

* I (in the sense of me), must always be capitalized ( I instad of i )
* Languages always start with a capital letter as well ( English instead of english )
* It's supposed to be "a UnitApplyTimedLife". Unit starts vith a vowel, but it's pronounced more like a j. Therefore, you may use (a instead of an)