| 06-03-2008, 06:50 PM | #2 | |
Quote:
shouldn't be as an enemy??? |
| 06-03-2008, 06:52 PM | #3 |
well that is right, and i dont think that would solve the problem, the core of the problem is that all settings are locked! Edit: found out this can not be done the way i wanted to.... so any way ill have to solve this with triggers like -Ally, -Unally any way the way i wanted to make it is when you write -ally a dialog should popup with all the players in the game so you can click one, but i have no idear how to make that work.. can some one help me? pls? tnx alot! |
| 06-03-2008, 08:23 PM | #4 |
-ally Set alliance of (triggering player) to happiness with (S2I(substring 6,7(entered chat string))) -unally Set alliance of (triggering player) to unhappiness with (S2I(substring 6,7(entered chat string))) At the start, this is what you do: For each integer A from 1 to 12 -for each integer B from 1 to 12 -make player(index A) treat player(index B) as enemy If you absolutely need a dialog, I don't have time to explain it now so I'll make you a quick testmap in about 30 minutes... or tomorrow ;) |
