| 06-04-2008, 07:01 PM | #1 |
Could you please mention a few common causes of server splits? My map was causing one when it (correctly) referenced a player as (owner of last replaced unit) in a subsequent trigger, but when I changed it, it stopped DC'ing everyone at that point. But it still DCs at other random places. |
| 06-05-2008, 08:46 AM | #2 |
DC is caused from a desync. Desyncs can be caused from leaks, or from terrain effects, unit creation, etc etc. There is a lot of them, but it basicly all works back to leaks, lots of them, and at the same time. |
| 06-05-2008, 11:47 AM | #3 | ||
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leaks happening synchrone... usually. Quote:
btw use BJ unit replacment is odd. |
| 06-05-2008, 12:45 PM | #4 | |
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You can't have simultaneous leaks... but if you mean lots of them happening in quick succession, then half the maps on EpicWar should disconnect. |
| 06-05-2008, 01:55 PM | #5 |
There are indeed a lot of terrain effects going on, I'll remove some of them and see what happens. As for leaks, none that I know of, but I'll run LeakCheck again to be sure. At many stages of the game, many floating texts appear. Could this be a possible cause? |
| 06-05-2008, 02:48 PM | #6 | |
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ok then... how interesting, ty for those cool facts. Ive never had floating texts cause a server split, i wouldnt worry |
