| 01-21-2003, 05:06 AM | #1 |
i was just cleaning my room and trying to think of anything but what i was doing and this idea came to me... to my knowledge there is no way yet to get skillz above level 3. however, as a work around what you could do is (via spell editting) make a new skill that starts at level 1 where the original skill left off at level 3. Lets take stormbolt for example... usually at level 3 it does 300 damage and stuns for 7 or 9 seconds or something like that. Via spell editting you could make a spell "Storm Bolt 2" that does 300 damage and stuns for 9 seconds at level 1 and then for level 2 and 3 have it get better still. So, in whatever game you are doing, when a hero hits level 10, have him get replaced by a new (level 4) hero with appropriate ability points and with skills prechosen (one of each of your four skills, an identical ultimate with level req 4) and then you're good to go for 6 more levels...i suppose you could keep going with this as far as you needed.. fr0ggE |
| 01-21-2003, 06:49 AM | #2 |
Yeah, it's been thought of before, but there isn't really any maps out that have utilised it yet. Nice that you thought it out yourself though, cleaning rooms always seems to inspire me with random strokes of genius too :ggani: . |
| 01-21-2003, 04:10 PM | #3 |
Guest | there are also trigger-ways, for example there is an ubercool hero map out (guardian heros blahblah 1), ... he did it like this (example carrion swarm) after a player casted carrion swarm with his lvl 11+ additional units spawn, cast also a carrion swarm and disappear again |
| 01-21-2003, 04:55 PM | #4 |
I think with some AbilityData.slk editing you could come up with more than 1 level. Upgrades are easy to do past 3. |
