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tiled texture

06-09-2008, 01:04 PM#1
spong3bob
Hi!

I want to make a model, where i want to tile my texture..
i tried to do so by setting the tiles in the material editor.. it looked fine in 3ds, but in wc3 preview it isnt tiled anymore..

is there a way of tiling a texture??
06-10-2008, 09:50 AM#2
TDR
Wc3 ignores the tiling you specify in the material, it only understands the "Tile" checkbox. To make the tiling have effect you'd have to do it via mapping. For example if you have a plane, you'd assign a uvw map modifier on it and scale down the gizmo. That way it'll work.