| 06-18-2008, 11:16 AM | #2 |
That's no system, that's just a bunch of static GUI triggers prone to bugging out. It's really not useful at all. |
| 06-18-2008, 11:20 AM | #3 |
noone will use this unless you post a map with the triggers in it. Recreateing GUI triggers is boring |
| 06-18-2008, 03:03 PM | #4 |
http://www.epicwar.com/maps/download...27sTestMap.w3x Ill have that there temporarily. It contains the 3 stuff altogether. I removed ALOT of stuff from the original, so all you have to do is move your unit towards one of the heroes in the town and change into a profession. Then go to left side of map and test the stuff. |
| 06-18-2008, 04:33 PM | #5 |
Your system contains an enormous amount of leaks. You create unit groups and points constantly, without removing them. Also your spawning is a huge load of unneeded code. You can shorten it immensely by initializing an array of unittypes, and then accessing them afterwards. That way when you use "CreepSpawn"... you could just "Create Unit of Type UnitTypes[CreepSpawn]". All the other actions are the same anyways. Take out the 0.01 waits. They serve no purpose. |
