| 06-18-2008, 06:52 AM | #2 |
well, if it's unwrapped I'd definitely be up for skinning it. |
| 06-18-2008, 02:01 PM | #3 |
Unfortunately, I don't think it is. I have a few guides to coloring it, and I have an .mdx version as well. But I am completely clueless, so I don't know at what stage it is. But if it's ready for that; thanks, that'd be awexome! |
| 06-18-2008, 10:05 PM | #4 |
easiest way i can think of to check if it's wrapped would be to change the textures in magos to see of it's a blurry mess... try converting the mdx to mdl and opening it in Oinkerwinkle's Vertex Modifier then go Tools->UV Mapping |
| 06-19-2008, 12:42 AM | #5 |
Hmm... Well, I did that (see pictures). It seems to "unwrap" nicely; I have a few .jpg unwrapping guides, as well (see other pictures). If this is what you mean, then sure. If that's all you need and you still want to work on it, great! Thank you. What I said still stands; but I'm talking to Tijil to see if he had any other thoughts on the proper coloration. So here's the "guide": And here's the skin/unwrap file, I guess: Headshrinker.tga |
| 06-19-2008, 07:28 AM | #6 |
ahh thanks, can you make a pastebin thread for the model and PM me the link? without it, i'm kinda flying blind here :P |
| 06-19-2008, 01:29 PM | #7 |
Go AR! |
| 06-19-2008, 02:52 PM | #8 |
Oh, is that how that works? Awexome; I didn't know that. Ok then, I'll get right on it. Thanks again! |
| 06-20-2008, 03:07 AM | #9 |
WIP shot :) the model has some issues, mostly some unwelded vertices and bad wrapping in places. Its beyond me to fix the verts without destroying the wrap, so you'll have to get a modeller's help there |
| 06-20-2008, 03:15 AM | #10 |
Holy cow! That's amazing! I wish Tijil would answer me back; I still don't know what to tell you for his staff and such... As for the model's problems; yeah, I should've known. I'm kinda looking around for a modeler's help; if only to add animations (it currently has "Stand" :/ ). I have Magos and Oinkerwinkles, but I don't think I'd get very far with those; even if I could open it up, scaling the polies down to 0 doesn't necessarily remove them. Meh. So in the meantime, if you know any modeler's that aren't busy, I wouldn't mind some advertisement; I'll probably make a topic for it once the skin is "complete" (who knows, working on a model by Tijil with a skin by AnemicRoyalty might just get people coming! :P). |
| 06-20-2008, 03:52 AM | #11 |
AR, you're my hero. <3 |
| 06-21-2008, 03:55 AM | #12 |
Texturing complete! I await your thoughts and critique As you can tell, the model definitely has some wrapping issues (see the face on the back of his head? :P) |
| 06-21-2008, 07:20 AM | #13 |
Hey, no time tonight. Tomorrow morning fo' sho'... But at first glance (and second, and third... :P), I absolutely love it. |
| 06-21-2008, 09:02 AM | #14 |
Simply awesome. |
| 06-21-2008, 02:01 PM | #15 |
AR quit giving away hawt sex. |
