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Looking for mapmaker with lotsa free time...

06-24-2008, 03:38 AM#1
layzie86988
Features that we want:
*2-sided AoS style army spawning and single-hero control
*3rd neutral player-controlled faction (contract-able assassins)
*Detailed terrain
*3rd-person controllable camera view
*Custom heroes with pretentious characters/spells
*Unlockable heroes
*Item combination system
*4-quest story-arc:
- Progression through the map consists of collecting 6 items for your
team. There is one item in each team's base, and 4 that are collected
through side quests. Once all 6 are collected, something catastrophic
will bring victory to the team who collects them and combines them.
- Each quest contains a different gameplay style (a boss battle, an arena
system, a hero defense, and a puzzle.

Some things that are implemented to some extent
- 3D camera control
- 4-quest story-arc
- Detailed terrain
- Some custom heroes (still needs a lot of work)
- Hero selection system
- Unique teleports and defensive towers system

Things that need work:
- Contract-able assassins: we want the two AoS teams to be able to hire one of two player-controlled assassins to slay specific opposing team members
- Quest polishing
- Custom heroes
- Custom items
- Arena system (quest and non-quest)
- Unlockable heroes
- Item combining
- Army spawning
- Balancing
- Victory implementation

Everything so far has been implemented with GUI triggers, but someone with JASS experience would be great. I've attached the most recent version of our work-in-progress. Please reply or PM me if you're interested.
Attached Files
File type: w3xMap_20061227.w3x (1.6 MB)