| 06-26-2008, 02:43 PM | #1 |
Hi guys my name is Boris. As you can see in topic title I am looking for some developing team members for my aos map project shortly called HvsA. The project has already started and 35-40% of map has been done. But since some members had to abbandon project for a while (school obligations, but I hope they will return soon) and some weren't enough serious to devote themselves to this project, so I was forced to cancel them from the team and to look for some more reliable and more devoted map makers that might get interested with this theme. Well enough about its history let us get to the point: 1.Aos map plan: -Aos like map with 3 lanes -Conflict between Horde and Alliance: 1.Some of you might ask who with the Alliance and who is with the Horde, so here is the answer: *Alliance consists of Human, Blood Elf, Night Elf and Dwarf races. *Horde consists of Orc, Tauren, Troll and Undead races *Also thought of adding some neutral Heroes just to make it more interesting -Remmember this ain't a wow arena map or something similar -The storyline should follow the events after Battle of Mount Hyjal -Each race will have its own lane with racial characteristics -Each lane will have its own spawning creeps -Various neutral respawning creeps with good bounty -And the most important thing with this map is that players will not have to face towers in enemy's base, they will have to fight bosses (1 boss per each lane, and 1 main boss at the center of the base, which means 3 bosses and 1 main = 4 bosses per side) Bosses should not be revivable in order to secure normal game play duration -That is my plan as for this map concerns 2.Part of the plan that has been realised or i am intending to: -Terrain: 85-90% done by me -Heroes: 50% completely done, 30% half done, other 20% are not done at all or at least the ideas have been started -Spawning Creeps: triggers done but need to be redone since I am not good with those triggers (need professional help with this) -Neutral Creeps: they got their location placed but need respawning triggers -Trees: Needs respawning trigger -Items: Not started yet, got only 10-15 basic for some testing, but will need some good coder to do this -Modes: Following modes should be implemented in the map: *-AP *-AR *-Normal Mode *-RD Note: I am not good with mode codings so this will require a good coder. So basically what I am looking for is a good coder that will be able to solve above mentioned problems. It would be nice if 2 or 3 could join me in this I hope interesting project for all of us. For any detailed info PM me .... Oh I forgot to say my skills: Can do some GUI codings, can do terrain quite good, Hero ideas maker, tooltip editor and map theme starter . And here are some screenshots so u can take a look to get more interested if you want: |
