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Battle Tactics - Needs Testing

06-27-2008, 03:42 AM#1
TEC_Ghost
Ok so I have this in the Projects forum, but I thought I'd put it here for testing.

I've found all the bugs I can on my own, so now it's time to let all of you tear it apart and tell me what I've coded wrong :P

So Here's the info and the map! Enjoy!

[Map Name] Battle Tactics (Original huh?)
[Max Players] 4
[Genre] Turn Based Strategy
[Status] Pre-Beta
[Main Features]

* Completely Custom Grid Movement/Attack system
* Everything is handled via the Custom System to provide utmost control
* Custom Item system to allow for Slot/UnitType/Stat restrictions
* Tons of content at launch providing for re-playability.

[Planned Features]

* A.I. for Co-Op story mode and 1 Player battles.

[Game modes] Currently 2
-Classic
You start with 1 hero unit and have to acquire goldmines, purchasing units and items on the field.
-Arena
You start with 900 gold which to form your team and purchase items, no goldmines or shops on the fields.

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BETA DOWNLOAD AVAILABLE.
Get it here. Attachment 35205

-4 Arenas to battle in.
-15 items.
-7 different units each with their own spells and abilities.
-2 game modes.
-2-4 player gameplay.

Want a long strategic match? I suggest playing CLASSIC mode.
If you want a fast paced death match play the ARENA mode.

This beta is to Stress Tess the system and sort through any bugs you can find, I've tested this many many times and fixed all the bugs I could, but you can't get all the bugs yourself, so let me know what you like about it, dislike about it or any bugs you find :D
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Attached Files
File type: rarBattleTactics1.0BETA.rar (1.1 MB)