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Wolf Packs Alpha - Tests and Feedback

06-29-2008, 03:44 AM#1
darkwulfv
Well, I put my map up for submission into the database, but while I wait for some reviews, I'd like whatever general populace I can get to test, and give feedback, on my map.

I'd do public testing myself, but.... I'm going on vacation for a week. SO!, I'm hoping I can get a little feedback and then do a mass-response upon my return.

I think you'll find the map quite nice. It's polished, smooth, and it works. (That's a big plus :D) It's had a long history, and so far it's only been getting better. The more feedback I get, the better. But ya know, even a simple "Looks good, great job so far!" is alright (I prefer feedback, though =p)

There shouldn't be bugs, but if you spot any let me know. I've gone through this many times, so everything should work, but ya never know. Oh, and I take feedback best in a Pro/Con format... but whatver I get is what I get.

Oh, and don't be afraid to point out the obvious or get a little harsh. I don't want my feedback all sugar-coated. Now then: Map Information!!

(Yay for CnP)
Quote:
Originally Posted by darkwulfv

Wolf Packs Alpha
Author: Darkwulfv (and Clan BFaC)
Players: 3v3, 4v4, or 5v5 works best.

Gameplay:
The game's objective is easy. Simply kill off the other pack by removing all the players. To do so, a wolf must lose all of its 5 lives.
2 lives are lost for dieing to an enemy wolf, hunters, or humans.
1 life is lost for dieing to prey of any sort, potential teamkills, starving, or suicide.
On top of killing the enemy pack, you must sustain yourself by eating and replenishing your food (mana), and keep moving to gain levels and find more food. If your food (mana) reaches 0, you slowly die until you eat.

Features:
-8 Unique wolves. All their abilities are either custom, trigger enhanced, or well-modified blizzard.
-Sufficient terrain which provides multiple areas in which to fight.
-A secret wolf to replace your current one with (upon finding said secret wolf)
-Optimized triggers for minimal (if any) lag, all triggering done in 100% pure JASS
-"Humor", if you want to find it.
-Tight-knit teamwork gameplay. Soloing will get you killed or at least hinder your pack.
-Scaled-size terrain and units; That means trees that are bigger than the units, not the same size as them.
-Tooltips provide instant access to all important information.
-Diverse prey for the killing, ranging from deer to dragons to mutants
-Each wolf has a role in the "pack". For example, the Alpha Female is a healer, while the Demon wolf is a good tank and spellcaster.
-Easy to learn gameplay that rewards teamwork.


Various enemies:
  • Deer (Bucks, does, and fawns)
  • Hunters
  • Bandits
  • Dragons
  • Mutants
  • (And more)
Wolf types (and role):
  • Alpha Male (support caster and tank)
  • Alpha Female (healing)
  • Fighter (Damage and speed)
  • Demon (Spell casting and tank)
  • Werewolf (Debuffing and wolf killing)
  • Blade (tanking, some decent spells)
  • Scout (Locating and hindering the enemy pack)
  • DragunWulf (Spell casting) (Secret wolf)
  • Dire (All around wolf)
3 more wolves are planned for later versions, as well as another secret one.

Special Thanks to:
  • My clan, Clan BFaC, who has helped me for over a year now.
  • Wc3campaigns, where my skills started and grew
  • The)Tidehunter(, who helped me with JASS when I was just new to it
  • Pyrogasm, for continued support, especially with JASS
  • Rising_Dusk, for more recent JASS support, as well as a thorough beatdown of the map (with his clan), which was the major turning point of its quality (for the better)
  • TopWolf, WTFish, and Ba1100n_Drag0n for their interest and lots of ideas
  • Vexorian, for his map optimizer.
  • Maestro_Rage on Newgrounds.com for his song. (used in the map)
  • CollegeHumor.com for Powerthirst, which I referenced in a couple of items.

Thanks in advance!
Attached Files
File type: w3xWolf Packs Alpha 1.4f.w3x (1.4 MB)
06-29-2008, 11:58 PM#2
Firemonkey
Ok i found a bug. The pups are bugged again, they don't grow up. You can level them to level 5 and get them the ablity and the dialog works when you use it but they never change.